Hubert Alby, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears silk and lounges about seductively. His golden hair is cut jaggedly and amateurishly. His green eyes dart from person to person to random spaces in the air.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of a Spy, who enjoyed hunting, Hubert was taken on many hunting expeditions. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Opinionated. Bonds: Attractive, Criminal record, Nature. Occupation: Priest
Voice: Slow speaker
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 1000 cp. 1 Masterwork Uncommon Weapon.
Duergath Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a small bristly mustache and wavy red hair. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with writing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Entrepeneur, Athletic, Artistic. Flaws: Antagonistic. Bonds: Rich. Occupation: Hunter
Voice: Italian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 200 gp. 3 Tanglefoot bags.
Soveliss Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a brown handlebar mustache and slicked back brown hair. His thin eyebrows rest above his beady green eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in a small island village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Adventurer, Nature. Occupation: Banker
Voice: Squeaky
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 54 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
Possessions: 1000 pp. Onyx (50 gp). Pink pearl (60 gp). Tiger eye turquoise (12 gp). Chalcedony (50 gp). White opal (1500 gp). Amethyst (60 gp). Blue quartz (12 gp). Jasper (50 gp). Chrysoprase (50 gp). Violet garnet (400 gp). Star ruby (1500 gp). Peridot (50 gp). Violet garnet (400 gp). Star ruby (1500 gp). Rhodochrosite (12 gp). Golden yellow topaz (400 gp). Bloodstone (50 gp). Blue sapphire (1500 gp).
Sun Running, Male Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His beige fur is greasy and uncared for. His fierce green eyes like to dwell on things.
Personality: He likes to make people angry or surprised. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now owns his own business.
Motivation: To prove his worth to the world; and he is greedy
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Adventurer, Job. Occupation: Fisher
Voice: Australian accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 1600 sp.
Andram Gift, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and he perpetually has his sai ready. His blue hair, when down, is lengthy. He is very pretty but has cold, dead eyes.
Personality: Andram is depressed about a lot of things. He tends to be a nihilist. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born to a Layabout, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Andram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: Poor, Attractive. Occupation: Dilettante
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 32 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 140 pp. Chalcedony (20 gp). White pearl (150 gp). Sardonyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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