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Advanced [show]


Manfred Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'5". He wears a black armored body suit, with a simple green line shooting up and back down, and his gloved hand is found clutching a bow. He keeps his auburn hair in a pixie cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is currently in port desperately looking for someone to get him out; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Flaws: Shy. Bonds: Religious, Slave. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Manfred Amastacia, Male Half-Elf Commoner 7
Medium (5'5") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)13 (+1) 14 (+2)14 (+2)
Skills History +4, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 10000 sp. Deep blue spinel (1400 gp). White pearl (80 gp). Rose (80 gp).


Social Check DCs


Mozfel Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his flail ready. He wears his silver hair down. He has gleaming, smiling violet eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a very good compulsive liar and kleptomaniac.

History: Sold as a small child to a brothel owner, Mozfel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mozfel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Emotional. Bonds: Adventurer, Criminal record, Mentor. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Mozfel Remington, Male Half-Orc Monk 12
Medium (5'7") Half-Orc, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 96 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 17 (+3)12 (+1) 13 (+1)10 (+0)
Skills Religion +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +9 / 3d10+5, Ranged +6 / 3d10+2, Grapple +5

Possessions: 100 pp. Chrysoprase (50 gp). Smoky quartz (50 gp). White pearl (130 gp). Red spinel (130 gp). 1 Minor magic item.


Social Check DCs


Ribbles Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'4" and wears a simple white robe with tan stripes complete with hood. His right leg appears badly burned and disfigured. He has dyed his greying brown hair a little too much giving a sharp brown color. His eyes are likewise green. His teeth are white and perfect.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ribbles took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. After a long history of fighting, Ribbles and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he feels that his past leaves him morally obligated to help

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Herbalist

Voice: Spits words with contempt

Attributes [hide]

Ribbles Boondiggles, Male Gnome Expert 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)15 (+2) 16 (+3)13 (+1)
Skills Animal Handling +5, History +4
Senses Passive Perception 13
Languages Common, Gnome, Goblin, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 290 gp.


Social Check DCs


Right-Handed In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He sports green clothing, slightly heavier than average wear. His red fur is still thick. His yellow unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with finding treasure.

History: His mother raised him in a mountain cabin. Right-Handed abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: Seeks redemption; and a need for knowledge about a nearby landmark

Flaws: Disease, Antagonistic. Bonds: Adventurer, Nature, Criminal record. Occupation: Server

Voice: Scandinavian accent

Attributes [hide]

Right-Handed In Shadow, Male Tabaxi Expert 4
Medium (5'6") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 19 (+4)15 (+2) 12 (+1)18 (+4)
Skills Intimidation +6, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Moonstone (40 gp). 1 Minor magic item.


Social Check DCs


Morkral Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He works hard and plays hard.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Athletic. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Religious. Occupation: Soapmaker

Voice: Australian accent

Attributes [hide]

Morkral Torevir, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 12 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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