Naal Amastacia, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears many layers of old clothing at all times, he is not a threatening figure. His white hair is slicked back into a classic pompadour. His hazel unseeing eyes seem to look past you.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep.
Ideals: Joker, Fighting. Flaws: Ugly, Disease. Bonds: Poor, Nature. Occupation: Fisher
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 140 gp.
Koeth Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is generally shirtless and showing off his tattooed chest. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a pair of adventurers, Koeth grew up listening to his mother's many stories. Through the years after Koeth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Koeth's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and he's looking for his big break
Ideals: Logical. Flaws: Ugly, Selfish, Antagonistic. Bonds: Adventurer, Rich. Occupation: Servant
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 6 (-2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Halfling, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Gomory Ryoma, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears tan cloth garments or leather armor. He wears his chestnut hair up. He wears large thick round spectacles.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Gomory was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and his spouse's relatives view him with great suspicion
Ideals: Justice. Flaws: Addict, Antagonistic. Bonds: Family, Job. Occupation: Architect
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp.
Stannor TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: 3'2" and lanky with angular features, he is an attractive figure. He wears a green top hat and green clothes. He keeps his auburn hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Stannor was born with his mother's beautiful face. While studying, he fell in love. They married and had a son. Since then, he has sought to make the best of life.
Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero
Ideals: Optimist. Flaws: Terse, Secretive. Bonds: Attractive, In love, Adventurer. Occupation: Mayor
Voice: Low and grunting
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 7)
Armor Class 13
Hit Points 22 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 600 gp. Alexandrite (500 gp).
Rendar Vance, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. He wears his black hair up. He has brown eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Beggar.
Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern
Ideals: Gifted. Bonds: Family, Job, Military. Occupation: Beggar
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 90 gp.
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Their contribution stands as a beacon of hope for all adventurers!