Cockaby Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear brown tank tops with grey pants. He is bald on top and has large brown tufts of hair around his ears. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a small toy that he constantly fidgets with.
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Flaws: Ugly, Antagonistic, Addict. Bonds: Military. Occupation: Cook
Voice: Whispers
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 107 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Undercommon, Dwarven, Draconic
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: Alexandrite (400 gp). Peridot (80 gp). Blue diamond (5000 gp). Hematite (8 gp). Tourmaline (140 gp). Lapis lazuli (8 gp). Peridot (80 gp). Black star sapphire (1400 gp). Malachite (8 gp). Citrine (80 gp).
Blorg Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a weathered and beat up set of banded mail beneath an oversized violet coat, and is pretty ugly. His auburn hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He misses his home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Blorg grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he has passion for adventuring and risk
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Gardener
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'10") Half-Orc, True Neutral (CR 15)
Armor Class 9
Hit Points 134 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 18 (+4) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Amber (40 gp). Deep blue spinel (1400 gp). Emerald (1500 gp). Red spinel (40 gp). Deep blue spinel (1400 gp). Onyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elaim Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel unseeing eyes seem to look past you.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Flattery will make him almost putty in your hands.
History: He was born on a small isolated farm. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Flaws: Disease, Terse, Selfish, Fearful. Bonds: Nature. Occupation: Healer
Voice: Raspy
Attributes [hide]
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 270 gp. Zircon (80 gp). Smoky quartz (80 gp). Smoky quartz (80 gp). 1 Masterwork Common Melee.
Norûk Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a black collared shirt and green pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He is an epitome of beauty. His hair is long and black with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. His eyes, though not visible through his cowl, are brown.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A powerful brothel owner made him what he is. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Norûk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Norûk. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has passion for adventuring and risk; and he has decided he is irredeemable
Ideals: Joker. Bonds: Attractive, Mentor, Criminal record, Adventurer. Occupation: Engraver
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 40 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 1700 gp. Azurite (4 gp). Brown-green garnet (90 gp). Eye agate (4 gp). Chrysoberyl (90 gp). Rose (30 gp).
Tree Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses in black turtlenecks beneath a tan coat with grey slacks. His yellow fur is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the south to a Baker, Tree learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Baker. He has drifted from career to career and currently works as a Baker.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Opinionated. Flaws: Ugly, Fearful, Disease. Bonds: Job. Occupation: Baker
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 38 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven, Gnome, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4
Possessions: Just what you see.
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