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NPC Generator

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Advanced [show]


Gerard Barney, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He is an epitome of beauty. His brown hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. Gerard is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. His homeland was ravaged by war and he spent much of his life rebuilding it. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Flaws: Antagonistic, PTSD. Bonds: Attractive, Family, Poor. Occupation: Roofer

Voice: Prounounces S like Z

Attributes [hide]

Gerard Barney, Male Human Aristocrat 8
Medium (6'3") Human, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 66 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)15 (+2) 14 (+2)11 (+0)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 800 gp. Black pearl (900 gp). Alexandrite (900 gp).


Social Check DCs


Randal Langdon, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a brown coat over a tan low-cut shirt, and a broad hat upon his head, marred by chocolates. He keeps his long white hair kept up in a rat tail. His blue eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Randal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in a small forest village. Like his father and his sister before him, after school he went straight into learning to become a Marshal. He now owns his own business.

Motivation: Expand his business.

Flaws: Ugly, Secretive. Bonds: Military, Nature, Job. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Randal Langdon, Male Human Aristocrat 10
Medium (6'1") Human, Neutral Evil (CR 10)
Armor Class 11
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)12 (+1) 17 (+3)13 (+1)
Skills Animal Handling +7, Arcana +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 60 pp.


Social Check DCs


Shamash Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, tan, dusty cloak. His bronze crest is drawn into a tight pony tail with a rose scrunchie. He wears a mask on his face.

Personality: Eccentric and domineering, Shamash will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Shamash was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Fisher. He moves from town to town, unable to find a place to settle.

Motivation: He has a crush on the local Miner; and he would like to get married and retire

Ideals: Extrovert. Flaws: Forgetful, Disease. Bonds: Immigrant, Has a crush. Occupation: Fisher

Voice: Mousy voice

Attributes [hide]

Shamash Jerynomonis, Male Dragonborn Paladin 3
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 12 (+1)14 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 30 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Bertram Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears light armors faded through time and improper care. His head has been shaved. His amber eyes dart from person to person.

Personality: Bertram wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: In love. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Bertram Mancilla, Male Half-Elf Monk 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)10 (+0) 11 (+0)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Bagga Thorpe, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a robe, a symbol of strength around his neck, and a whip on his belt. He wears a top hat to cover his moderate length brown hair. His eyes are a pleasant gray.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of northern immigrants he idolized his mother. Bagga was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bagga decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Athletic. Bonds: Attractive, Criminal record, Immigrant. Occupation: Mason

Voice: Speaks through clenched teeth

Attributes [hide]

Bagga Thorpe, Male Half-Orc Adept 10
Medium (6'1") Half-Orc, Lawful Evil (CR 10)
Armor Class 12
Hit Points 62 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 17 (+3)15 (+2) 17 (+3)11 (+0)
Skills Acrobatics +6, Survival +7
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Aquan
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332100

Possessions: 1500 gp. Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Gold and topaz bottle stopper cork (1800 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp).


Social Check DCs

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