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NPC Generator

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Advanced [show]


Frederick Staurheim, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with black colored cloaks and clothing. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny emerald earrings on each ear.

Personality: He is overprotective of those who hire his services. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Junk Dealer and found it very stressful. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Forgetful. Bonds: Rich, Guardian, Criminal record, Job. Occupation: Junk Dealer

Voice: Slow speaker

Attributes [hide]

Frederick Staurheim, Male Human Sorcerer 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp.


Social Check DCs


Halander Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is portly but not overly obese. His head has been shaved. His blue eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Halander hails from a village terrorized by illithids. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Halander began to lead the lost caravan. He used his abilities to travel the world and help people.

Motivation: Retire the richest man in the east; and many illithids want him driven away

Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Shepherd

Voice: Gruff and masculine

Attributes [hide]

Halander Sunmeadow, Male Halfling Druid 9
Small (3'4") Halfling, Neutral Good (CR 9)
Armor Class 12
Hit Points 52 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Nature +5, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Goblin
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126443

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Riardon Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with green socks and a vest with buckled shoes. His hair is always cut to a buzz. He wears a mask on his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Riardon was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He has since lost track of the people in his past.

Motivation: He's looking for his big break; and to reunite with his absent father

Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Job, Adventurer. Occupation: Fisher

Voice: Rolls R's

Attributes [hide]

Riardon Ariessus, Male Elf Expert 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)14 (+2) 14 (+2)16 (+3)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5

Possessions: 300 gp.


Social Check DCs


Dustin Walcott, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a pastel collared shirt and white pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His hair is chestnut and very short. He has gleaming, smiling amber eyes.

Personality: A skeptical and narcissistic man, Dustin's first love is himself. His second love is also himself. He is obsessed with finding treasure.

History: Born to a Ploughman, his father struggled to pay the bills. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He wants revenge against gnolls; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Bonds: Adventurer, Poor, Enemies. Occupation: Shoemaker

Voice: Speaks in third person

Attributes [hide]

Dustin Walcott, Male Human Aristocrat 2
Medium (5'1") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 11 (+0)13 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Dûshrat Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears light armors faded through time and improper care. He wears his hair in dreadlocks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He receives visions of the future at random moments

History: Gifted from a young age, Dûshrat studied abroad. His arcane abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Dûshrat Wentworth, Male Half-Orc Aristocrat 2
Medium (6'8") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 16 (+3)9 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 310 gp.


Social Check DCs

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