Roondar Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a long, brown, dusty cloak. He is bald on top and has large blonde tufts of hair around his ears. His gray eyes dart from person to person.
Personality: Roondar is depressed about a lot of things. He tends to be a nihilist. He is obsessed with a lost civilization.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Healer and found it very stressful. He was granted necromantic powers by his dying brother.
Motivation: To reunite with his absent father; and to reunite with his old friends
Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Adventurer, Job, Family. Occupation: Healer
Voice: Eastern European accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 11)
Armor Class 12
Hit Points 69 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
Possessions: 3000 gp. Aquamarine (600 gp). Malachite (12 gp). Tourmaline (150 gp). Azurite (12 gp). Black pearl (600 gp). Rhodochrosite (12 gp).
Flak Tewksbury, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a yellow collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and a wedding ring on his left hand. His brown hair is lengthy. He wears a mask on his face.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Further he is a bit of a stoner and is frequently out of it.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Adventurer and found it very stressful. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Flaws: Depressed, Addict. Bonds: In love, Rich, Job. Occupation: Adventurer
Voice: Indian accent
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: Just what you see.
Lance Coombs, Male Human [Permalink]
Personal [hide]
Description: This man is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. His silver hair is singed and shortened. His face is covered beneath a completely black helmet.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Cartwright
Voice: Slurs words
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 80 gp.
Tethren Instinct, Male Tiefling [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His dark red hair is heavily combed to the left. His red eyes have a joyful gleam in them most of the time.
Personality: He is almost excessively polite to everyone, even when angry. He would rather hide behind his crafts than deal with other people.
History: He was born in a small island village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Nature, Slave. Occupation: Shoemaker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 2000 sp.
Bidreked Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears clothing that is held on in multiple layers but all of it is in poor condition. His long copper crest is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Animals are drawn to him, and he is able to talk to them.
History: He was born to loving parents in a slum to the east. A gifted student he started as a Map Maker, but he got bored and became a Barrister. He struck the Barrister job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Gifted. Bonds: Poor, Attractive, Job. Occupation: Barrister
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 14)
Armor Class 11
Hit Points 78 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
Possessions: 5000 gp. Gold and topaz bottle stopper cork (800 gp). Brass mug with jade inlays (500 gp). Jeweled electrum ring (7000 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Golden circlet with four aquamarines (5000 gp). Embroidered and bejeweled glove (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).
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Their contribution stands as a beacon of hope for all adventurers!