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NPC Generator

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Advanced [show]


Baradad Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a black poncho over his likewise colored trousers and shirt. His crest is scarlet, silky, and of moderate length. He has several tiny amber earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Baradad was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Dilettante soon after.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Job. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Baradad Bhenkumbyrznaax, Male Dragonborn Barbarian 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 79 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills Religion +6, Stealth +6
Senses Passive Perception 12
Languages Common, Draconic, Giant, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1800 gp.


Social Check DCs


Bundrigo Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy pastel pantaloons and a black scarf. His auburn hair is kept up in a ponytail inside a feathered hat. His eyes, though not visible through his cowl, are brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His job bores him to no end. He has decided to make it more interesting.

History: Born to a Farmer, his father struggled to pay the bills. He went to a religious school and was inspired by the priests there in charitable deeds. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Gifted. Bonds: Adventurer, Criminal record, Poor, Religious. Occupation: Hunter

Voice: Sensual and smooth

Attributes [hide]

Bundrigo Tealeaf, Male Halfling Rogue 16
Small (3'2") Halfling, Lawful Evil (CR 16)
Armor Class 14
Hit Points 66 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills History +8, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Halfling, Terran, Abyssal, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3

Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Golden circlet with four aquamarines (6000 gp). Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Black velvet mask with numerous citrines (120 gp). Silver ewer (20 gp). Solid gold idol (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Old masterpiece painting (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Large well-done wool tapestry (100 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). Large well-done wool tapestry (100 gp). Silver chalice with lapis lazuli gems (120 gp). Silver chalice with lapis lazuli gems (120 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp).


Social Check DCs


Mantus Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a blue and green robe with the hood down, and carries nunchakus. His chestnut hair is kept up in a ponytail inside a top hat. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Mantus will drive conversation. He enjoys reading and quiet.

History: From birth he was tutored by a cruel and relentless mentor. He worked as a nervous Barrister and found it very stressful. He now owns his own business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Fighting, Extrovert, Logical. Bonds: Mentor, Job. Occupation: Barrister

Voice: Speaks with lips pursed

Attributes [hide]

Mantus Pursuit, Male Tiefling Paladin 2
Medium (5'10") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 140 gp. 4 Acid flasks.


Social Check DCs


River Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of glaives on his belt, each one with a topaz on the hilt. He wears his beige fur down. His blue eyes peer out from beneath his wide-brimmed brown hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. River fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Fortune-teller

Voice: Breathy voice

Attributes [hide]

River Moon, Male Tabaxi Warlock 10
Medium (6'3") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 54 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +6, Survival +5
Senses Passive Perception 11
Languages Common, Goblin, Ignan, Druidic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154222220

Possessions: 2100 gp. Moss agate (5 gp). Golden yellow topaz (1300 gp). Sard (20 gp). Emerald (700 gp).


Social Check DCs


Garl Hampton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of rapiers on his belt, each one with a topaz on the hilt. His silver hair is cut short. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in a small village he learned the ways of the warrior from his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He struck the Scribe job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Gifted. Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Scribe

Voice: Shortens vowels

Attributes [hide]

Garl Hampton, Male Half-Orc Rogue 1
Medium (6'7") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)8 (-1) 9 (-1)10 (+0)
Skills Medicine +1, Stealth +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. Alexandrite (200 gp).


Social Check DCs

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