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NPC Generator

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Advanced [show]


Damien Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fancy brown suit. He has shaved his head bald. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Hunter who has hired him part-time. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Hunter business at a young age. He moved from fad to fad and when he turned 15 he discovered writing. He became a Hunter soon after.

Motivation: Money/treasure; and he is greedy

Ideals: Logical, Artistic. Bonds: Attractive, Has a crush, Job, Rich. Occupation: Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Damien Sunmeadow, Male Halfling Barbarian 9
Small (2'10") Halfling, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 98 (9d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)17 (+3) 11 (+0)16 (+3)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Aquan, Orc
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +6

Possessions: 1100 gp. Blue quartz (9 gp). Blue quartz (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hupe Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His hair is short and black. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He can speak with the recently deceased. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the north to a Guard, Hupe learned a great deal about his father's area of expertise. His martial abilities were realized during a raid on his village. He has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is unsatisfied with his job; and wants his loneliness to end

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Job, Has a crush. Occupation: Guard

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hupe Warmwater, Male Halfling Expert 10
Small (3'4") Halfling, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points 55 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)15 (+2) 16 (+3)14 (+2)
Skills History +6, Survival +7
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 1200 gp. Alexandrite (300 gp). Carnelian (80 gp). Freshwater pearl (9 gp). Rock crystal (80 gp). Freshwater pearl (9 gp). Moss agate (9 gp). Blue sapphire (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green shirt with thin white vertical stripes and green pants, and a wedding ring on his right hand. His hair is long and golden with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Vondal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small island village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and he'd like to take his coworkers down a peg

Flaws: Terse, Hedonist. Bonds: In love, Attractive, Nature. Occupation: Map Maker

Voice: Ums and uhs a lot

Attributes [hide]

Vondal Caebrek, Male Dwarf Aristocrat 12
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 87 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 15 (+2)7 (-2)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Gnome
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Ortegar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is skeptical of what others tell him and is slow to trust.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ortegar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ortegar. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To unite with his brother; and seeks redemption

Flaws: Shy. Bonds: Criminal record, Rich, Family. Occupation: Hunter

Voice: Soft and melodious

Attributes [hide]

Ortegar Hogcollar, Male Halfling Aristocrat 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 10 (+0)8 (-1)
Skills Arcana +5, Athletics +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 60 pp. Aquamarine (900 gp). Malachite (16 gp). Coral (150 gp). Deep blue spinel (900 gp).


Social Check DCs


Richard Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'8" western man, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his brown hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the west. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Addict. Bonds: Poor, Attractive. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Richard Osav, Male Half-Elf Monk 3
Medium (5'8") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 12 (+1)8 (-1)
Skills Perception +3, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Goblin, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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