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Two Llamas Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, red, dusty cloak. His fur is short and yellow. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has all his life been fascinated with singing.

History: He was born in the north, but his parents moved at a very young age to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the north, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Flaws: Insane. Bonds: Poor, Immigrant, Nature. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Two Llamas Grass, Male Tabaxi Monk 6
Medium (6'10") Tabaxi, Neutral Evil (CR 6)
Armor Class 13
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)9 (-1) 10 (+0)9 (-1)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. Smoky quartz (70 gp). 1 Minor magic item.


Social Check DCs


Fragrant In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear flannel, and sports empty pouches on his belt. His black fur, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. Cursed with a spirit at a very young age, Fragrant has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and he has a rivalry with the church that dominates his actions

Flaws: Disease. Bonds: Family, Religious, Nature, Adventurer. Occupation: Armorer

Voice: Smooth and feminine

Attributes [hide]

Fragrant In the Wind, Male Tabaxi Aristocrat 4
Medium (6'3") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 16 (+3)10 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 13
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Morgran Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of longbows on his belt, each one with a opal on the hilt. His long red hair is drawn into a two foot long braid. His amber eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is wracked by social anxiety

Ideals: Fighting, Optimist. Flaws: Fearful, Disease. Bonds: Attractive. Occupation: Guard

Voice: Scottish accent

Attributes [hide]

Morgran Strongheart, Male Dwarf Paladin 10
Medium (4'2") Dwarf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 102 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 19 (+4)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 2100 gp. Chalcedony (20 gp). Chalcedony (20 gp). Golden yellow topaz (1100 gp). Malachite (13 gp). Banded agate (13 gp). Eye agate (13 gp). Amethyst (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barendd Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His skin is fair and his fingers are delicate and long. His white hair is heavily combed to the right. His eyes are likewise amber.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invites people to come help in his community garden.

History: Barendd was born in the south. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Fighting, Optimist, Philantrophist, Persistence. Bonds: Adventurer. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Barendd Deepdelver, Male Dwarf Paladin 1
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 50 gp.


Social Check DCs


Justin Everleigh, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears a tight fitting blue shirt and pants. He has moderate length white hair. He has a dull look in his hazel eyes.

Personality: He dislikes all the random violence that takes place in the north. Energy wise he seems alert and responsive.

History: Born in a small village he learned the ways of the warrior from his mother. Cursed with vampirism at a very young age, Justin has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Pacifist, Professionalism, Fighting. Flaws: Disease. Bonds: Job. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Justin Everleigh, Male Human Fighter 11
Medium (6'2") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 58 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 9 (-1)15 (+2)
Skills Perception +3, Persuasion +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 200 pp. Chrysoprase (30 gp). Banded agate (8 gp). Chalcedony (30 gp). Aquamarine (1400 gp). Eye agate (8 gp). Moss agate (8 gp). Freshwater pearl (8 gp). White pearl (150 gp). Tiger eye turquoise (8 gp).


Social Check DCs

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