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Advanced [show]


Dalgal Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his spear always slung over his shoulder. He has a slight overbite and is overall scrawny. With bright golden hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: Calm and collected, he is a well trained Animal Trainer. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.

Motivation: He's looking for his big break.

Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Slave. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Dalgal Ungart, Male Dwarf Wizard 11
Medium (4'0") Dwarf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 63 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)14 (+2) 19 (+4)6 (-2)
Skills Intimidation +2, Stealth +6
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Druidic
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 14000 sp. A necklace of small pink pearls (6000 gp). Gold and topaz bottle stopper cork (800 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Seven Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and he perpetually has his morningstar ready. His gray fur is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Seven enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Seven was born the youngest of three triplets. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been saving his money to try and buy his sister's freedom.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Hedonist, Fearful. Bonds: Family. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Seven Blossom, Male Tabaxi Wizard 6
Medium (6'8") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)10 (+0) 14 (+2)11 (+0)
Skills Performance +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 10 pp. Fire opal pendant on a fine gold chain (900 gp). Large well-done wool tapestry (500 gp). Silver chalice with lapis lazuli gems (70 gp). Gold and topaz bottle stopper cork (1300 gp).


Social Check DCs


Ozyman Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Knight arts, while his father instructed him in etiquette, music and courtly manner. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and he is wracked by social anxiety

Flaws: Insomniac, Fearful. Bonds: Rich, Immigrant, Religious. Occupation: Knight

Voice: Smooth and feminine

Attributes [hide]

Ozyman Reedfellow, Male Halfling Monk 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)17 (+3) 14 (+2)18 (+4)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Druidic, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 500 sp.


Social Check DCs


Bilbron Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. With a patchy auburn beard and wild auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Courier mother left him crippled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Ideals: Joker. Flaws: Sensitive, Disease. Bonds: Guardian, Enemies. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Bilbron Nackle, Male Gnome Bard 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Giant, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 230 gp.


Social Check DCs


Naal Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times, and carries shortbows. His tied-back hair is silver. He has hazel eyes.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor; and expand his business

Ideals: Fighting. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Assassin

Voice: Creaky witch voice

Attributes [hide]

Naal Othronus, Male Elf Expert 2
Medium (4'10") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 90 gp. 8 Acid flasks.


Social Check DCs

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