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NPC Generator

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Advanced [show]


Aust Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he very much looks the part of a Engraver. His red hair is lengthy and is close to two feet long. His brown eyes are slightly larger than normal.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Further he is a bit of a stoner and is frequently out of it.

History: He was born at the edge of vast plains. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: To be a Tailor again; and an old rival family wants him found

Ideals: Optimist. Flaws: Addict. Bonds: Job, Nature, Family. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Aust Ilphelkiir, Male Elf Monk 2
Medium (5'4") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Investigation +5, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Auran, Aquan
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4

Possessions: 110 gp.


Social Check DCs


Hamil Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a tan cloak and cross-gartered white stockings. He has dyed his greying white hair a little too much giving a sharp white color. He has several tiny ruby earrings on each ear.

Personality: Hamil wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.

History: Born in the south to a Shepherd, Hamil learned a great deal about his father's area of expertise. As a young adult he joined a group advocating for an improvement in Halfling conditions. He struck the Shepherd job and began his own company from there.

Motivation: Sabotage a competitor; and he is greedy

Ideals: Disciplined, Pacifist. Flaws: Racist. Bonds: Rich, Job. Occupation: Shepherd

Voice: Old Prospector

Attributes [hide]

Hamil Reedfellow, Male Halfling Druid 3
Small (3'0") Halfling, Lawful Evil (CR 3)
Armor Class 15
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)16 (+3) 9 (-1)14 (+2)
Skills Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Giant, Orc
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Morkral Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is skeptical of what others tell him and is slow to trust.

History: He was born to a criminal king-pin and mafia family Morkral was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Morkral decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac.

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Morkral Fallack, Male Dwarf Warlock 1
Medium (4'5") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)16 (+3) 16 (+3)8 (-1)
Skills Insight +5, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Abyssal, Celestial
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 10 pp.


Social Check DCs


Habor Love, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and tan handkerchief worn on his left side. His dark red hair is braided into rings. His eyes are a pleasant black.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. A gifted student he started as a Mercenary, but he got bored and became a Bounty Hunter. He's also a talented Mercenary, but doesn't like to broadcast it.

Motivation: To unite with his brother; and he is unsatisfied with his job

Flaws: Shy, Impulsive. Bonds: Nature, Job, Family. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Habor Love, Male Tiefling Barbarian 13
Medium (5'9") Tiefling, Neutral Good (CR 13)
Armor Class 12
Hit Points 97 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)18 (+4) 8 (-1)17 (+3)
Skills Arcana +8, Medicine +3
Senses Passive Perception 9
Languages Common, Goblin, Druidic, Auran, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 1000 gp. Old masterpiece painting (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp).


Social Check DCs


Uraim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears white trousers with grey and pastel striped suspenders. He wears various colorful collared shirts. He wears his silver hair up in a very large beehive style do. He has gleaming, smiling gray eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Uraim is combative with any and all who dare try his patience in the slightest.

History: Born to a pair of adventurers, Uraim grew up listening to his father's many stories. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Justice. Flaws: Ugly. Bonds: Immigrant, Adventurer, In love. Occupation: Marshal

Voice: Speaks with a cold

Attributes [hide]

Uraim Rumnaheim, Male Dwarf Cleric 2
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 14 (+2)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Halfling, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: Just what you see.


Social Check DCs

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