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NPC Generator

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Advanced [show]


Caeldrim Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He usually wears his grey robe and has his pickaxe always slung over his shoulder. He is physically well-built. He keeps his golden hair in a flapper bob. His blue unseeing eyes seem to look past you.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a gnolls raid, leaving Caeldrim alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Joker. Flaws: Disease. Bonds: Family, Religious, Enemies. Occupation: Gardener

Voice: Speaks with squeezed throat

Attributes [hide]

Caeldrim Ofandrus, Male Elf Fighter 1
Medium (4'11") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)15 (+2) 12 (+1)17 (+3)
Skills Performance +5, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Druidic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Anverth Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is afraid of women and trembles around them

History: Born to a Jeweler, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Interpreter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Interpreter

Voice: Mousy voice

Attributes [hide]

Anverth Glittergem, Male Gnome Druid 10
Small (3'6") Gnome, Chaotic Good (CR 10)
Armor Class 12
Hit Points 52 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Gnome, Elven, Auran
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 1300 gp. Deep green spinel (160 gp). Eye agate (6 gp). Deep blue spinel (800 gp). Sard (20 gp). Onyx (20 gp).


Social Check DCs


Dabbledob Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his silver hair to look like a famous performer. His eyes, though not visible through his cowl, are violet.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Navigator arts, while his father instructed him in etiquette, music and courtly manner. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Someone believes him a fraud; and he's looking for his big break

Flaws: Impulsive, Ugly. Bonds: Adventurer, Enemies, Rich. Occupation: Navigator

Voice: Sounds elderly

Attributes [hide]

Dabbledob Lingenhall, Male Gnome Sorcerer 3
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)13 (+1) 18 (+4)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 14
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp. 1 Masterwork Heavy wooden shield.


Social Check DCs


Flak Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and usually wears his violet robe and has his sword always slung over his shoulder. His hair, while still mostly golden, has prominent grey streaks. He wears an eyepatch.

Personality: He can speak with the recently deceased. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their daughter. He worked as a Mercenary, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and regain custody of his daughter

Ideals: Athletic, Gifted, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Flak Charlton, Male Half-Orc Warrior 7
Medium (5'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 27 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)13 (+1) 13 (+1)13 (+1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Drogo Digby, Male Human [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He carries with him a set of greataxes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Drogo is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many dire rats want him driven away

Ideals: Fighting, Extrovert. Flaws: Ugly, Selfish. Occupation: Scribe

Voice: Speaks with squeezed throat

Attributes [hide]

Drogo Digby, Male Human Wizard 8
Medium (6'0") Human, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 26 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 400 gp. Amethyst (120 gp). Amethyst (120 gp).


Social Check DCs

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