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Advanced [show]


Habor Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern man prefers to wear white clothing when he does not wear armor. His brown hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Shoemaker father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic, Optimist. Flaws: Ugly, Insane, Disease, Insomniac. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Habor Pursuit, Male Tiefling Druid 6
Medium (5'6") Tiefling, True Neutral (CR 6)
Armor Class 10
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 11 (+0)17 (+3)
Skills Persuasion +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Glim Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This southern man wears dull blue sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His clothes are grease stained in places. His silver hair is knotted and matted. His eyes are green.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with his god.

History: He was born to loving parents in a slum to the south. He took every job he could get his hands on, but the opportunities for Gnomes in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Flaws: Disease. Bonds: Poor, Immigrant, Religious. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Glim Nopenstallen, Male Gnome Expert 10
Small (3'7") Gnome, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 74 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)12 (+1) 17 (+3)13 (+1)
Skills Acrobatics +5, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +7

Possessions: 260 pp. Fire opal pendant on a fine gold chain (1700 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Embroidered and bejeweled glove (4000 gp).


Social Check DCs


Boddynock Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor, and carries greatswords. His white hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Boddynock is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Boddynock was raised in a hard working conservative environment. Boddynock liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Sellsword like his father before him.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Extrovert. Flaws: Insomniac. Bonds: Rich, Job, Nature. Occupation: Sellsword

Voice: Scottish accent

Attributes [hide]

Boddynock Umbodoben, Male Gnome Warlock 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)15 (+2) 10 (+0)12 (+1)
Skills Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12220000

Possessions: 4 Tanglefoot bags.


Social Check DCs


Oren Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, yellow, dusty cloak. He wears a colorful flower in his golden hair. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is skeptical of what others tell him and is slow to trust.

History: Oren hails from a village terrorized by giants. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by giants. Oren was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He wants revenge against giants.

Ideals: Logical. Flaws: Antagonistic, Shy. Bonds: Poor, Attractive, Enemies. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Oren Fastfoot, Male Halfling Fighter 5
Small (3'3") Halfling, Neutral Good (CR 5)
Armor Class 15
Hit Points 33 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)13 (+1) 12 (+1)11 (+0)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear white tank tops with black pants. His silver hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is very quiet and rarely speaks above a whisper. He also is a firm believer in the manly ideal.

History: The child of southern immigrants he idolized his father. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the south, certain he would find work there.

Motivation: To prove his worth to the world.

Ideals: Athletic. Flaws: Shy, Impulsive, Fearful. Bonds: Immigrant. Occupation: Brewer

Voice: Booming voice

Attributes [hide]

Tim Ray, Male Half-Elf Bard 2
Medium (5'10") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)15 (+2) 17 (+3)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 140 gp.


Social Check DCs

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