Nadarr Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. His crest is cut close to his head. His gold eyes are passionate and lively.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in the east, but his parents moved at a very young age to the west. He was an apprentice working in his mother's forge. He struck the Body Guard job and began his own company from there.
Motivation: Expand his business.
Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Immigrant, Job. Occupation: Body Guard
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 19)
Armor Class 11
Hit Points 97 (19d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +8 / 5d8+2, Ranged +7 / 5d8+1, Grapple +2
Possessions: 3000 gp. Freshwater pearl (13 gp). Hematite (13 gp). Violet garnet (300 gp). Rose (20 gp). Zircon (20 gp). Violet garnet (300 gp). Azurite (13 gp). Banded agate (13 gp). Iolite (20 gp). 1 Medium magic item. 1 Medium magic item.
Flame Shoe, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'7" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. He has red fur. His green eyes have a joyful gleam in them most of the time.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Born in a small village he learned the ways of the warrior from his mother. Flame liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their son. He worked as a Doctor, and he later adopted a second son.
Motivation: To unite with his sister.
Ideals: Artistic, Fighting. Flaws: Cynical. Bonds: Attractive, Family, Nature. Occupation: Doctor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 26000 cp.
Traki Callan, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair and beard is wavy and long. His eyes are violet.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a necromancer, Traki was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his father's forge. He has achieved small success as a Shepherd.
Motivation: To clean up the streets; and he is unsatisfied with his job
Ideals: Impeccable, Joker. Bonds: Mentor, Job, Guardian. Occupation: Shepherd
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 26 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 6000 sp. Smoky quartz (20 gp).
Nazdûg Morley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a brown scarf. He keeps his long brown hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.
Personality: He is almost excessively polite to everyone, even when angry. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: His parents moved while he was still in utero so he is the first generation to be born here. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the east, certain he would find work there.
Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers
Flaws: Shy, Fearful, PTSD. Bonds: Immigrant, Family. Occupation: Fletcher
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 8)
Armor Class 11
Hit Points 57 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Druidic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +5
Possessions: 700 gp.
Fivin Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he typically wears white cloth garments or leather armor. His golden hair and beard is wavy and long. His eyes are amber and catlike.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised in a plains tribe. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Fivin took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Philantrophist. Bonds: Nature. Occupation: Brewer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 74 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: White opal (700 gp). Zircon (30 gp). Aquamarine (600 gp). Obsidian (14 gp). Silver pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
