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NPC Generator

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Advanced [show]


Erevan Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This man wears a green coat over a tan low-cut shirt, and a deerstalker hat upon his head, and sports empty pouches on his belt. He wears his golden hair down. His fierce gray eyes like to dwell on things.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born a particularly ugly child, much to the horror of his parents. When Erevan reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid; and wants a kiss

Flaws: Depressed, Ugly. Bonds: Military, Has a crush. Occupation: Seamstress

Voice: Complex vocabulary, royal

Attributes [hide]

Erevan Ariessus, Male Elf Warlock 3
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)17 (+3) 10 (+0)11 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Dwarven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 200 gp.


Social Check DCs


Fonkin Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large tan jacket. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a cross on it. His silver hair is matted, messy, and big. His eyes are a pleasant brown.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Flattery will make him almost putty in your hands.

History: He comes from a rich western family. Through the years after Fonkin was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Fonkin's father didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and money/treasure

Flaws: Ugly, Antagonistic, Selfish, Secretive. Bonds: Rich, Job. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Fonkin Folkor, Male Gnome Commoner 3
Small (3'7") Gnome, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Frouse Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a blue and red robe with the hood down. His black hair is greasy and uncared for. He has hazel eyes and a blue hat with a red feather.

Personality: Aggressive, abrasive, and angry, Frouse embodies much of what other species detest in the Gnomes. He also has developed a complete distrust of the Locksmith profession.

History: Frouse was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: To reunite with his old friends.

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Bowyer

Voice: Scandinavian accent

Attributes [hide]

Frouse Ironhide, Male Gnome Barbarian 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 36 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)14 (+2) 15 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 42000 sp. 1 Masterwork studded leather. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ortegar Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his father. Ortegar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ortegar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Fighting, Athletic. Flaws: Greedy, Shy. Bonds: Adventurer. Occupation: Herbalist

Voice: Voice breaks

Attributes [hide]

Ortegar Fastfoot, Male Halfling Adept 8
Small (3'2") Halfling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 30 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills History +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 200 gp. Emerald (1200 gp). Onyx (70 gp). Banded agate (16 gp). Tiger eye turquoise (16 gp). Lapis lazuli (16 gp).


Social Check DCs


Harvest Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His long black fur is drawn into a two foot long braid. His green eyes peer out from beneath his broad green hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born blind and as such lacked many opportunities for work. In his 15th year, his parents were killed by a giants raid, leaving Harvest alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Harvest was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Several ex partners dislike his way of doing things and want revenge; and money/treasure

Ideals: Philantrophist. Flaws: Depressed, Disease. Bonds: Rich, Enemies. Occupation: Layabout

Voice: Farmer accent

Attributes [hide]

Harvest Of Wine, Male Tabaxi Commoner 15
Medium (5'10") Tabaxi, Chaotic Good (CR 15)
Armor Class 13
Hit Points 72 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills Arcana +6
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4

Possessions: 5000 gp. 1 Minor magic item.


Social Check DCs

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