Henry Staurheim, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears an entirely white suit with red socks and a vest with buckled shoes. His silver hair is long and unkept. His amber eyes peer out from beneath his Stetson white hat.
Personality: He is calm most of the time but flees social interaction. He is an amazing painter.
History: He was born blind and as such lacked many opportunities for work. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Gifted. Flaws: Ugly, Shy, Disease. Bonds: Enemies. Occupation: Cook
Voice: Gruff and masculine
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 11)
Armor Class 9
Hit Points 96 (11d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 16 (+3) | 19 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Dwarven, Aquan
Attacks Melee +3 / 3d8-1, Ranged +3 / 3d8-1, Grapple +5
Possessions: 190 pp. Jeweled electrum ring (6000 gp). A delicate brass dragon egg (70 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Jeweled anklet (3000 gp). Brass mug with jade inlays (200 gp). A roughly beaten golden orb (180 gp). 1 Minor magic item. 1 Minor magic item.
Enialis Dmitriyev, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is lengthy. He has several tiny emerald earrings on each ear.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now spends his time doing works of charity.
Motivation: He has money and likes to spend it.
Ideals: Artistic, Philantrophist. Flaws: Selfish. Bonds: Rich, Family. Occupation: Apothecary
Voice: Mousy voice
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 23 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 120 pp. Jade (120 gp). Malachite (11 gp). Golden yellow topaz (800 gp). Chrysoprase (40 gp).
Faran Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He very much looks the part of a Sellsword. He is portly but not overly obese. He has a golden handlebar mustache and slicked back golden hair. His face is covered beneath a completely black helmet.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His job bores him to no end. He has decided to make it more interesting.
History: Faran was raised in a hard working conservative environment. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He used his abilities to trick people and travel the world for free.
Motivation: He's looking for his big break.
Bonds: Job, Attractive, Adventurer, Criminal record. Occupation: Sellsword
Voice: Draws out vowels
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 49 (6d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 19 (+4) | 15 (+2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Gnoll, Terran, Orc
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 100 gp.
Rhogar Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His white crest is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: He dislikes all the random violence that takes place in the north. He is lazy and tries to find solutions quickly.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Rhogar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Rhogar and his spouse have recently divorced.
Motivation: He desires power and/or immortality.
Ideals: Pacifist. Flaws: Lazy, Antagonistic. Bonds: Adventurer. Occupation: Mayor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 6)
Armor Class 12
Hit Points 51 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 13 (+1) | 8 (-1) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 5000 sp. 1 Minor magic item.
William Tinley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey pants and tee shirts. His skin is fair and his fingers are delicate and long. He is bald on top and has large chestnut tufts of hair around his ears. His hazel unseeing eyes seem to look past you.
Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He has had some formal poetry training, and achieved minor success. He now spends his time doing works of charity.
Motivation: He is wracked by social anxiety; and doesn't want to be a body guard and was forced into it by his family
Ideals: Gifted, Philantrophist, Artistic. Flaws: Ugly, Disease. Occupation: Body Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 130 gp.
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