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NPC Generator

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Hubert Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a card on it. His golden hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He also hits on women, regardless of circumstances.

History: Hubert lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and wants a kiss

Flaws: Impulsive. Bonds: Rich, Has a crush, Family. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hubert Coleman, Male Half-Elf Barbarian 5
Medium (5'8") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)10 (+0) 8 (-1)17 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Borun Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting clothing which further accentuates his frame. With bright brown hair and a scraggly beard. His skin is flawless and his amber eyes scan people very quickly.

Personality: He will rave to anyone who will listen. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Regain custody of his son; and he wants to meet his childhood hero

Ideals: Entrepeneur. Flaws: Insane, Secretive. Bonds: Attractive, Adventurer, Family. Occupation: Dilettante

Voice: Hissing voice

Attributes [hide]

Borun Kettlewhistle, Male Halfling Fighter 5
Small (3'3") Halfling, True Neutral (CR 5)
Armor Class 14
Hit Points 53 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Druuk Bing, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears silk and lounges about seductively. His hair is auburn and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Mortician.

Motivation: A rival would like him out of the picture; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Job, Criminal record. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Druuk Bing, Male Half-Orc Paladin 1
Medium (6'5") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 sp. Golden pearl (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Beast In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His cinnamon fur is unkempt and raggedy. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. He is a great chef.

History: He was born at the edge of vast island. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted druidic powers by his dying sister.

Motivation: Doesn't want to be a Bookbinder and was forced into it by his family.

Ideals: Athletic, Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Bookbinder

Voice: Rolls R's

Attributes [hide]

Beast In Shadow, Male Tabaxi Sorcerer 8
Medium (5'0") Tabaxi, Neutral Good (CR 8)
Armor Class 13
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)9 (-1) 18 (+4)12 (+1)
Skills Deception +4, Stealth +6
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Nash, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his golden hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother took him hunting and taught him how to get in the mind of other creatures. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Disease. Bonds: Attractive, Rich, Nature. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

William Nash, Male Human Warrior 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 10 (+0)10 (+0)
Skills Stealth +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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