Raam Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'2". He wears a fancy grey suit, and his gloved hand is found clutching a sickle. He has moderate length blue hair. His fierce gold eyes like to dwell on things.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A powerful slaver made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Engraver for hire.
Motivation: Wants to work out more often; and expand his business
Ideals: Fighting, Athletic. Bonds: Attractive, Job, Adventurer, Mentor. Occupation: Engraver
Voice: Russian accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
Possessions: Just what you see.
Orryn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This southern man is dressed in a clean brown cloak covering his clean studded leather. His clothes are grease stained in places. He has a very tight haircut. His eyes are likewise brown.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to loving parents in a slum to the south. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by drow. Orryn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Wants to work out more often.
Ideals: Philantrophist, Athletic. Bonds: Poor, Immigrant, Enemies. Occupation: Dilettante
Voice: Indian accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 94 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Gnome
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 300 pp. Jasper (50 gp).
Nim Crane, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man is generally shirtless and showing off his tattooed chest. His blonde hair is heavily combed to the left. His green eyes are slightly larger than normal.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He is skeptical of what others tell him and is slow to trust.
History: Nim hails from a village terrorized by gnolls. His mother was a soldier and died while he was still young. Nim was left his mother's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: To get a good night's sleep; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Justice. Flaws: Shy, Insomniac. Bonds: Enemies, Military. Occupation: Performer
Voice: Slow speaker
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 40 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Goblin
Attacks Melee +7 / 2d6+4, Ranged +7 / 2d6+4, Grapple +4
Possessions: 800 gp.
Gale Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and he perpetually has his spear ready. His lavender fur is thinning but still full. His otherwise smooth face is marked with small tiny scars.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Gale hails from a village terrorized by dire rats. In his 18th year, his parents were killed by a dire rats raid, leaving Gale alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has money and likes to spend it; and to reunite with his old friends
Ideals: Fighting. Flaws: Racist. Bonds: Rich, Enemies, Adventurer. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 24 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 10000 sp. Tourmaline (60 gp).
Bundrigo Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light violet in addition to tight pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Bundrigo was born the youngest of three triplets. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To unite with his brother; and a strong sense of loyalty to halfling people
Flaws: Depressed, Racist. Bonds: Rich, Family, Adventurer. Occupation: Banker
Voice: Shortens vowels
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 19 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Infernal, Giant, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 400 gp. Chalcedony (40 gp). Star ruby (1200 gp). Star ruby (1200 gp).
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