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Kriv Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black crest is slicked back into a classic pompadour. He wears a mask on his face.

Personality: Eccentric and domineering, Kriv will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Many dire rats want him driven away; and he has passion for adventuring and risk

Ideals: Extrovert, Philantrophist. Bonds: Rich, Criminal record, Adventurer, Enemies. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Kriv Mystan, Male Dragonborn Monk 9
Medium (6'7") Dragonborn, Chaotic Evil (CR 9)
Armor Class 10
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 10 (+0)16 (+3)
Skills Nature +5, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 1600 gp. Solid gold idol (800 gp). Silver comb with moonstones (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theriatis Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears professional attire. He wears his brown hair down. His violet eyes dart from person to person to random spaces in the air.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Theriatis is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Beggar arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Interpreter, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Justice. Bonds: Attractive, Rich, Job, Military. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Theriatis Ariessus, Male Half-Elf Adept 5
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)14 (+2) 16 (+3)11 (+0)
Skills Insight +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Druidic, Goblin
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 800 gp. Bloodstone (40 gp). Eye agate (5 gp).


Social Check DCs


Blorg Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long golden hair kept up in a rat tail. His skin is flawless and his green eyes scan people very quickly.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Blorg and his spouse have recently divorced.

Motivation: To protect his home; and his religion dominates his actions

Flaws: Antagonistic. Bonds: Attractive, Guardian, Religious, Mentor. Occupation: Detective

Voice: Creaky witch voice

Attributes [hide]

Blorg Tyndall, Male Half-Orc Commoner 7
Medium (5'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 13
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Nature +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Orc, Druidic, Elven
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 110 pp.


Social Check DCs


Tree Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in grey turtlenecks beneath a green coat with white slacks. His yellow fur has been sun bleached extensively. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Criminal record, Military. Occupation: Apothecary

Voice: Laughs frequently while speaking

Attributes [hide]

Tree Of Clay, Male Tabaxi Rogue 1
Medium (6'3") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)15 (+2) 15 (+2)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Emerald Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. His fur is cut close to his head. His blue eyes lackadaisically let the world flow into them.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Emerald was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Ideals: Disciplined, Impeccable, Athletic. Bonds: Poor, Job. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Emerald Plume, Male Tabaxi Barbarian 1
Medium (5'4") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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