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Advanced [show]


Dean Windsor, Male Human [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. His chestnut hair is cut jaggedly and amateurishly. His violet eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Actor.

Motivation: An old rival family wants him found; and expand his business

Ideals: Joker, Gifted. Flaws: Sensitive. Bonds: Job, Family. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Dean Windsor, Male Human Adept 11
Medium (6'1") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 56 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Intimidation +4, Nature +6
Senses Passive Perception 10
Languages Common, Aquan, Elven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 1000 gp.


Social Check DCs


Elegant Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has done his best to style his gray fur to look like a famous performer. His hazel eyes are slightly larger than normal.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Gifted from a young age, Elegant studied abroad. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and someone believes him a fraud

Ideals: Gifted. Flaws: Shy. Bonds: Religious, Criminal record, Enemies. Occupation: Painter

Voice: High pitched and raspy

Attributes [hide]

Elegant Fang, Male Tabaxi Druid 10
Medium (5'1") Tabaxi, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Giant, Druidic
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Warryn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a blue cloak and cross-gartered brown stockings, and is pretty ugly. His hair is short and auburn. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Warryn studied abroad. Warryn was born on a far eastern desert where he grew up under the tutelage of his father, an expert Dyer. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Dyer

Voice: Jittery and nervous

Attributes [hide]

Warryn Horcusporcus, Male Gnome Warrior 14
Small (3'5") Gnome, Lawful Evil (CR 14)
Armor Class 11
Hit Points 143 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 19 (+4)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0

Possessions: Bloodstone (80 gp). Rhodochrosite (7 gp). Red spinel (120 gp). Silver pearl (120 gp). Moss agate (7 gp). Lapis lazuli (7 gp). Violet garnet (900 gp). Star rose quartz (80 gp). Violet garnet (900 gp). Black pearl (900 gp). Amethyst (120 gp). Amethyst (120 gp). Golden yellow topaz (900 gp).


Social Check DCs


Nimble On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. His fur is orange and curly. His copper eyes dart from person to person.

Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He is obsessed with a lost civilization.

History: Nimble was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Painter, but he was a colossal failure. He hasn't been sleeping well lately.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Ideals: Fighting, Athletic. Flaws: Insomniac. Bonds: Job, Adventurer, Poor. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Nimble On the Mountaintop, Male Tabaxi Rogue 6
Medium (5'10") Tabaxi, True Neutral (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)9 (-1) 10 (+0)11 (+0)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is braided into rings. His green eyes peer out from beneath his top grey hat.

Personality: Stoic and calm, he prefers to meditate than take action. He is a ruthless business man, a trait he acquired from his mother.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His first spouse was a Roofer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers; and to reunite with his old friends

Ideals: Disciplined, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Guard

Voice: Uses lots of figures of speech

Attributes [hide]

Orsik Glanhig, Male Dwarf Monk 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 19 (+4)13 (+1) 15 (+2)12 (+1)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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