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NPC Generator

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Advanced [show]


Charles Snowdon, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, blue, dusty cloak and is in decent physical shape. He has a long silver beard with little hanging trinkets. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. He believes the world needs to unite to get rid of brigands once and for all.

History: Born in the north to a Mason, Charles learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Enemies, Job, Adventurer. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Charles Snowdon, Male Human Druid 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Deception +5, Insight +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 1000 sp. White pearl (160 gp).


Social Check DCs


Bork Kent, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears brown trousers with pastel and green striped suspenders. He wears various colorful collared shirts. He has a brown handlebar mustache and slicked back brown hair. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is the product a well kept family trust fund and as such has never really known need. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Bork and his spouse have recently divorced.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Military, Rich, Mentor. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Bork Kent, Male Half-Orc Sorcerer 11
Medium (6'9") Half-Orc, Neutral Evil (CR 11)
Armor Class 11
Hit Points 71 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)16 (+3) 14 (+2)10 (+0)
Skills Arcana +7, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Auran, Abyssal, Gnoll
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666640

Possessions: 90 pp. Deep blue spinel (1000 gp). Hematite (14 gp). Violet garnet (1000 gp). White opal (1000 gp). Rhodochrosite (14 gp). Tiger eye turquoise (14 gp). Golden yellow topaz (1000 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kiirith Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His brass crest is greasy and uncared for. His eyes are a pleasant gold.

Personality: Stoic and calm, he prefers to meditate than take action. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: His mother raised him in a mountain cabin. Kiirith liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Interpreter they were divorced and he won custody of their son. He worked as a Marshal, and he later adopted a second son.

Motivation: To unite with his sister.

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Nature, Family. Occupation: Marshal

Voice: Low range voice

Attributes [hide]

Kiirith Orexijandilin, Male Dragonborn Expert 15
Medium (6'4") Dragonborn, True Neutral (CR 15)
Armor Class 13
Hit Points 108 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)16 (+3) 10 (+0)9 (-1)
Skills Intimidation +4, Religion +8
Senses Passive Perception 10
Languages Common, Druidic, Halfling, Elven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3

Possessions: 5000 gp. Blue quartz (13 gp). Emerald (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Hill, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a tan costume with the symbols of death on his torso. His golden hair is lengthy and is close to two feet long. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, he has a hard time making friends. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels kind of lost in life; and to reunite with his old friends

Flaws: Addict, Antagonistic, Depressed. Bonds: Adventurer, Military. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Trym Hill, Male Half-Elf Commoner 4
Medium (5'2") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)12 (+1) 15 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hugh Marley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely blue suit with tan socks and a vest with buckled shoes, he is not a threatening figure. His white hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Stoic and calm, he prefers to meditate than take action. He is afraid of women and trembles around them

History: Born in the south to a Ploughman, Hugh learned a great deal about his mother's area of expertise. His childhood dream was to be a Tanner, but he was a colossal failure. He tends to his Ploughman job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Job. Occupation: Ploughman

Voice: Old Prospector

Attributes [hide]

Hugh Marley, Male Human Warlock 11
Medium (6'1") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 100 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: Fire opal pendant on a fine gold chain (2000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Jeweled anklet (4000 gp). Gold dragon comb with red garnet eye (1700 gp).


Social Check DCs

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