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NPC Generator

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Advanced [show]


Zaffrab Gummen, Male Gnome [Permalink]

Personal [hide]

Description: This man prefers to wear flannel, and sports empty pouches on his belt. He keeps his white hair in a pixie cut. His brown eyes peer out from beneath his Stetson brown hat.

Personality: He exudes charisma. He is a tour de force of persuasion. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He has dedicated himself to building a better world.

Motivation: Retire the richest man in the north; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Zaffrab Gummen, Male Gnome Rogue 10
Small (3'6") Gnome, True Neutral (CR 10)
Armor Class 12
Hit Points 49 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1000 gp. Carnelian (60 gp). Onyx (60 gp). Onyx (60 gp). Deep blue spinel (900 gp). Violet garnet (900 gp). Carnelian (60 gp).


Social Check DCs


Snagog Thackeray, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears silk and lounges about seductively. His hair, while still mostly black, has prominent grey streaks. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has always had a great fascination with Half-Orc culture. Snagog is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Snagog lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Carter and was forced into it by his family; and an old rival family wants him found

Flaws: Addict, Racist. Bonds: Attractive, Family. Occupation: Carter

Voice: Speaks with back of mouth

Attributes [hide]

Snagog Thackeray, Male Half-Orc Adept 7
Medium (5'9") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 41 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 16 (+3)13 (+1) 18 (+4)13 (+1)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc, Terran
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ishgha Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a well pressed and immaculate suit (or dress). His auburn hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and retire the richest man in the west

Ideals: Joker, Entrepeneur. Flaws: Shy, Antagonistic. Occupation: Marshal

Voice: Whispers

Attributes [hide]

Ishgha Merton, Male Half-Orc Paladin 6
Medium (5'5") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc, Undercommon, Aquan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp.


Social Check DCs


Two Llamas Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is dressed in a clean tan cloak covering his clean studded leather. He wears his yellow fur down. This green eyed southerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Adept school at a young age so that he could practice his psionic talents. He moves from town to town, unable to find a place to settle.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Immigrant, Criminal record. Occupation: Soapmaker

Voice: Jamaican accent

Attributes [hide]

Two Llamas Plume, Male Tabaxi Adept 4
Medium (5'7") Tabaxi, Lawful Evil (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)17 (+3) 14 (+2)13 (+1)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven, Aquan, Draconic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp. Blue quartz (10 gp). 1 Minor magic item.


Social Check DCs


Oblar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a brown armored body suit, with a simple black line shooting up and back down. His tied-back hair is golden. His brown eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Optimist, Gifted. Bonds: Adventurer, Religious. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Oblar Tallfellow, Male Halfling Ranger 10
Small (3'0") Halfling, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 73 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 17 (+3)12 (+1) 14 (+2)16 (+3)
Skills Animal Handling +6, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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