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NPC Generator

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Advanced [show]


Uraim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. He keeps his white hair in a flapper bob. His brown eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. Uraim is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Uraim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Uraim. Due to his spouse's obsession with being a Jeweler they were divorced and he won custody of their daughter. He worked as a Layabout, and he later adopted a second daughter.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Antagonistic, Mundane. Bonds: Attractive, Family, Criminal record. Occupation: Layabout

Voice: Speaks like tongue is numb

Attributes [hide]

Uraim Rumnaheim, Male Dwarf Aristocrat 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)13 (+1) 10 (+0)16 (+3)
Skills Deception +5
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 290 gp.


Social Check DCs


Kody Kimberley, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a brown collared shirt and yellow pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He wears a small hat to cover his moderate length brown hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Kody isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Extrovert. Flaws: Addict, Mundane. Bonds: Attractive. Occupation: Baker

Voice: Low and grunting

Attributes [hide]

Kody Kimberley, Male Human Barbarian 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 2000 sp. Star rose quartz (40 gp). Blue quartz (7 gp). Blue quartz (7 gp). Blue quartz (7 gp).


Social Check DCs


Vlorn Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy green pantaloons and a tan scarf. He has moderate length black hair. His face is covered beneath a completely black helmet.

Personality: This man loves poetry and to teach people poetry more than just about anything. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a necromancer, Vlorn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Vlorn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Vlorn decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture

Ideals: Artistic. Bonds: Immigrant, Mentor, Criminal record. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Vlorn Leagallow, Male Halfling Bard 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)9 (-1) 9 (-1)12 (+1)
Skills Animal Handling +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3 Alchemist’s fire. 4 Holy water. 3 Alchemist’s fire. 3 Alchemist’s fire.


Social Check DCs


Burgell Welber, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his green robe and has his glaive always slung over his shoulder. His auburn hair is heavily combed to the right. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Architect for hire.

Motivation: He is unsatisfied with his job; and to find somewhere to settle down

Flaws: Antagonistic, Mundane. Bonds: Guardian, Military, Job. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Burgell Welber, Male Gnome Adept 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 16 (+3)18 (+4)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 31000 sp.


Social Check DCs


Enialis Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his hair in dreadlocks. His eyes are hazel.

Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.

History: He got into the Cartwright business at a young age. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A deep hatred of orcs; and his spouse's relatives view him with great suspicion

Flaws: Shy. Bonds: Guardian, Job, Family, Enemies. Occupation: Cartwright

Voice: Uses sign language

Attributes [hide]

Enialis Amastacia, Male Elf Barbarian 9
Medium (5'3") Elf, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 66 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)16 (+3) 16 (+3)13 (+1)
Skills History +6, Perception +6
Senses Passive Perception 16
Languages Common, Elven, Orc, Druidic, Infernal
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1800 gp. 1 Minor magic item.


Social Check DCs

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