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Morkral Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown coat over a black low-cut shirt, and a deerstalker hat upon his head. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has green eyes.

Personality: He likes to make people angry or surprised. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a forest tribe. A gifted student he started as a Jeweler, but he got bored and became a Stylist. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Stylist

Voice: Nasally tone

Attributes [hide]

Morkral Aranore, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 13 (+1)9 (-1) 14 (+2)11 (+0)
Skills Athletics +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 170 gp.


Social Check DCs


Dynamic Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. His wide-brimmed hat is riddled with cuts and holes. His copper eyes lackadaisically let the world flow into them.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He got into the Carter business at a young age. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Job, Family. Occupation: Carter

Voice: Irish accent

Attributes [hide]

Dynamic Of Claws, Male Tabaxi Rogue 13
Medium (5'10") Tabaxi, Neutral Good (CR 13)
Armor Class 14
Hit Points 66 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 13 (+1)11 (+0) 14 (+2)13 (+1)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4

Possessions: 3000 gp. A life-sized copper and silver statuette of a cockatrice. (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hoshû Stratford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. He wears his white hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is almost excessively polite to everyone, even when angry. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Hoshû lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Bowyer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge; and find a way to reverse the transformation of his sister

Flaws: Insane, Shy. Bonds: Enemies, Family. Occupation: Locksmith

Voice: Hard of hearing, loud

Attributes [hide]

Hoshû Stratford, Male Half-Orc Expert 1
Medium (5'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)8 (-1) 14 (+2)10 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Rimple Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'7" and wears a white cloak and cross-gartered tan stockings. His right hand appears badly burned and disfigured. He wears his black hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Rimple was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Philantrophist. Bonds: Immigrant, Poor, Adventurer. Occupation: Masseuse

Voice: Voice breaks

Attributes [hide]

Rimple Lingenhall, Male Gnome Druid 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Gnome, Druidic, Orc
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 100 gp.


Social Check DCs


Clerebold Shelly, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears silk and lounges about seductively. His brown hair is thinning but still full. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Clerebold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Clerebold was born the youngest of three triplets. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To unite with his sister; and to reunite with his absent mother

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor, Family. Occupation: Actor

Voice: Speaks through clenched teeth

Attributes [hide]

Clerebold Shelly, Male Human Bard 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 60 gp. 1 Climber’s kit.


Social Check DCs

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