Wymar Sherman, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Mercenary does. His white hair is greasy and uncared for. His thin eyebrows rest above his beady gray eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He pushes his goals aggressively. He is also a coward if confronted.
History: Wymar was raised in a hard working conservative environment. Through the years after Wymar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Wymar's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Religious. Occupation: Mercenary
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 210 gp.
Cloud Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a blue vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his blue boots flare out at the collars. His fur is cut close to his head. His green eyes have a joyful gleam in them most of the time.
Personality: He will rave to anyone who will listen. When he's not drinking or sleeping the drinks off, he's doing singing.
History: Born to a pair of adventurers, Cloud grew up listening to his father's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Artistic, Entrepeneur. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Beggar
Voice: American accent
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 3 Acid flasks.
Norkruuth Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he very much looks the part of a Mason. He wears a colorful flower in his bronze crest. He is very pretty but has cold, dead eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is lazy and tries to find solutions quickly.
History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Barkeep, but he got bored and became a Mason. He now owns his own business.
Motivation: To be a Barkeep again; and balancing his hectic life and new mason responsibilities is difficult
Ideals: Fighting. Flaws: Shy, Lazy. Bonds: Job, Attractive. Occupation: Mason
Voice: German accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 83 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 18 (+4) | 12 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Druidic
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 1500 gp.
Seebo Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. He has styled his golden hair well, parting it to the left. His eyes are a pleasant gray.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His job bores him to no end. He has decided to make it more interesting.
History: He was raised in a island tribe. He went to a religious school and was inspired by the priests there in charitable deeds. He has recently gotten a pet goose that steals things from people.
Motivation: He's looking for his big break.
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Criminal record, Nature, Religious. Occupation: Server
Voice: Old thin voice
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 71 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 17 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Elven, Goblin
Attacks Melee +2 / 3d10-2, Ranged +7 / 3d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1000 gp. Chrysoprase (30 gp). White opal (1000 gp). Chalcedony (30 gp).
Skirt In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems. He keeps his beige fur in a pixie cut. He has gleaming, smiling amber eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He is a Doppelganger in disguise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Layabout work with an outfit from a few towns over. Layabout work suited him well, and with each successful project, he earned more gold and more respect from his peers. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Marry his sister to traveling adventurers; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer, Job, Family. Occupation: Layabout
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1200 sp. 1 Masterwork Artisan’s tools.
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