Zûmug Carlyle, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in tan turtlenecks beneath a blue coat with pastel slacks. He wears a wide-brimmed hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village he learned the ways of the warrior from his father. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zûmug fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Half-Orc compassion.
Ideals: Joker, Fighting. Flaws: Antagonistic, Racist. Bonds: Attractive. Occupation: Glassblower
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. A miniature golden chest with tiny emeralds lining the top (150 gp). Solid gold idol (800 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item.
Nim Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears blue painted combat armor at almost all times. His brown hair is cut short with large spiked bangs in the front. His eyes are likewise gray. His teeth are white and perfect.
Personality: His tongue was cut out and he uses sign language. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Nim grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Adventurer. Occupation: Sage
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Tree Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man is dressed in a clean black cloak covering his clean studded leather. His clothes are grease stained in places. He wears his black fur down. His ears are large.
Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He invites people to come help in his community garden.
History: He was born in the south. He moved from fad to fad and when he turned 15 he discovered writing. He moves from town to town, unable to find a place to settle.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Locksmith
Voice: Soothing and warm
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 50 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1100 gp. Rock crystal (20 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thorpe Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 2'10" has a big stupid grin on his face most of the time. He is typically in his Sage uniform. His hair is long and silver with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His skin is flawless and his brown eyes scan people very quickly.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He believes the world needs to unite to get rid of dire rats once and for all.
History: He was born to a criminal king-pin and mafia family He dropped out of school before completing his studies. He became a Sage soon after.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and revenge
Ideals: Logical. Bonds: Job, Attractive, Criminal record, Enemies. Occupation: Sage
Voice: Aggressive tone
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 13)
Armor Class 13
Hit Points 64 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Violet garnet (1100 gp). Azurite (10 gp). Rhodochrosite (10 gp). Moonstone (50 gp). Banded agate (10 gp). Deep green spinel (120 gp). Zircon (50 gp). Freshwater pearl (10 gp). Rock crystal (50 gp). Fire opal (1400 gp). Hematite (10 gp). 1 Medium magic item.
Delg Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His silver hair is kept up in a ponytail inside a small hat. His blue eyes dart from person to person to random spaces in the air.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has all his life been fascinated with dancing.
History: He comes from a rich northern family. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.
Motivation: Wants a kiss; and meet up once more with his childhood friend
Ideals: Artistic. Bonds: Attractive, Rich, Adventurer, Has a crush. Occupation: Slave Trader
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 390 gp.
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Their contribution stands as a beacon of hope for all adventurers!
