Duergath Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears skinny pants and wears a grey and black robe with the hood down. He is an epitome of beauty. He wears his golden hair up. He has gleaming, smiling blue eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great joy in being the best Farmer in town.
History: He was always a brilliant, if unscrupulous mind. His childhood dream was to be a Locksmith, but he was a colossal failure. He has achieved small success as a Farmer.
Motivation: To be a Locksmith again; and sabotage a competitor
Ideals: Joker, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Farmer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Musical instrument.
Koeth Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is blonde and curly. His blue eyes dart from person to person.
Personality: He snorts whenever he laughs or is feeling confident. As long as the job gets done he does not care how it got done.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been a successful dealer in antiques buying low and selling high.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father
Ideals: Professionalism, Entrepeneur. Bonds: Rich, Military, Family. Occupation: Body Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 1000 sp. 1 Minor magic item.
Duergath Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: This man prefers to wear black pants and tee shirts. He is muscular with a powerful set of arms. His golden hair is long and unkept. His eyes are hazel and catlike.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Duergath was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Merchant
Voice: Posh accent
Attributes [hide]
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Halfling, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 280 gp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp).
Medrash Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has no crest. He has a dull look in his gold eyes.
Personality: He is irascible and easily irritated. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Medrash and his spouse have recently divorced.
Motivation: To prove his worth to the world; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Religious. Occupation: Brewer
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 48 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 1800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Crampernap Folkor, Male Gnome [Permalink]
Personal [hide]
Description: 3'8" and muscular, this southern man wears brown leather gloves, a brown jacket, and tight pants. He wears a wide-brimmed hat to hide his balding. His eyes are likewise amber.
Personality: He is a hateful person. He taunts others and blames them for his problems. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born to a pair of adventurers, Crampernap grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Marshal. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: Nothing but the best is good enough for him; and wants to open a new tavern
Ideals: Athletic, Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Marshal
Voice: Nasally tone
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 200 gp. Pink pearl (120 gp). Coral (120 gp). 1 Holy water. 1 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!
