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Advanced [show]


Mehen Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man wears tan trousers with black and brown striped suspenders. He wears various colorful collared shirts. He has wavy green crest. He has gold eyes.

Personality: He has a massive crush on the younger sibling of the Detective who has hired him part-time. He also hits on women, regardless of circumstances.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Mehen took refuge in the old dungeon and found the beat up scythe and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wants a kiss.

Bonds: Poor, Has a crush, Nature, Guardian. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Mehen Umbyrphrael, Male Dragonborn Commoner 4
Medium (6'2") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)8 (-1) 13 (+1)15 (+2)
Skills Acrobatics +2, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. Golden pearl (50 gp). Hematite (8 gp). White pearl (50 gp). Obsidian (8 gp). 1 Minor magic item.


Social Check DCs


Lance Solvenstein, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing the road beaten gear of a warrior. His long brown hair reaches down to his waist. He has several tiny amber earrings on each ear.

Personality: He will rave to anyone who will listen. He has all his life been fascinated with music.

History: He was born in the east, but his parents moved at a very young age to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Rich, Immigrant. Occupation: Cook

Voice: Speaks with lips pursed

Attributes [hide]

Lance Solvenstein, Male Half-Elf Warrior 3
Medium (5'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Star ruby (900 gp). Pink pearl (150 gp). Freshwater pearl (4 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Lance Burrows, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'9". He likes to wear ponchos typically of a light white in addition to tight pants, and his gloved hand is found clutching a greatsword. He has a black handlebar mustache and slicked back black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He snorts whenever he laughs or is feeling confident. Lance enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he is not mentally stable, and does not behave rationally

Flaws: Hedonist, Mundane, Insane. Bonds: Rich. Occupation: Tailor

Voice: Switch between two voices

Attributes [hide]

Lance Burrows, Male Half-Elf Warrior 11
Medium (5'9") Half-Elf, Chaotic Good (CR 11)
Armor Class 10
Hit Points 56 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)17 (+3) 13 (+1)10 (+0)
Skills Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Orc, Aquan
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 1600 gp. Old masterpiece painting (2400 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item.


Social Check DCs


Nutae Hungate, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his long auburn hair kept up in a rat tail. His eyes are likewise gray.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a desert tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business

Ideals: Philantrophist, Gifted, Fighting. Bonds: Nature, Job. Occupation: Mason

Voice: Breathy voice

Attributes [hide]

Nutae Hungate, Male Half-Elf Ranger 9
Medium (5'8") Half-Elf, Lawful Good (CR 9)
Armor Class 12
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)13 (+1) 11 (+0)11 (+0)
Skills Arcana +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1400 gp. Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Skamos Vice, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has moderate length silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He is irascible and easily irritated. He is a logical person and will generally grow upset if things defy logic and science.

History: Skamos hails from a village terrorized by gnolls. His father was a soldier and died while he was still young. Skamos was left his father's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: His relatives are trying to arrange a marriage; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Enemies, Military, Family. Occupation: Jeweler

Voice: Mousy voice

Attributes [hide]

Skamos Vice, Male Tiefling Cleric 6
Medium (6'7") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)13 (+1) 11 (+0)17 (+3)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 50000 cp. Violet garnet (900 gp). Blue star sapphire (600 gp). 1 Minor magic item.


Social Check DCs

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