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NPC Generator

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Advanced [show]


Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized violet coat. He has dyed his greying lavender fur a little too much giving a sharp lavender color. His ears are large.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He also has developed a complete distrust of the Doctor profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Mundane. Bonds: Job, Rich. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Great In the Wind, Male Tabaxi Warlock 12
Medium (5'3") Tabaxi, True Neutral (CR 12)
Armor Class 10
Hit Points 76 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 13 (+1)18 (+4)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134333

Possessions: 4000 gp. Onyx (70 gp). Rock crystal (70 gp). Moss agate (9 gp). Rose (70 gp). Tiger eye turquoise (9 gp). Red-brown spinel (40 gp). Citrine (70 gp). Coral (40 gp).


Social Check DCs


Barendd Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He wears a lot of dark rich colors, with gold accents, and his gloved hand is found clutching a scythe. He wears his brown hair up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south to a Bookbinder, Barendd learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Due to his spouse's obsession with being a Blacksmith they were divorced and he won custody of their daughter. He worked as a Bookbinder, and he later adopted a second daughter.

Motivation: He'd like to take his coworkers down a peg; and to unite with his brother

Flaws: Emotional. Bonds: Attractive, Job, Debt, Family. Occupation: Bookbinder

Voice: Low range voice

Attributes [hide]

Barendd Fireforge, Male Dwarf Commoner 3
Medium (4'5") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 17000 cp. 3 Smokesticks. 1 Antitoxin.


Social Check DCs


Norkruuth Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he very much looks the part of a Sellsword. His crest is copper and curly. His thin eyebrows rest above his beady gold eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a great chef.

History: He was born blind and as such lacked many opportunities for work. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He struck the Sellsword job and began his own company from there.

Motivation: Expand his business; and sabotage a competitor

Ideals: Justice, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Norkruuth Daardendrian, Male Dragonborn Wizard 4
Medium (6'4") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)9 (-1) 11 (+0)14 (+2)
Skills Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Shamash Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'7". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His bronze crest is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Insane, Antagonistic, Racist. Bonds: Mentor, Military. Occupation: Fisher

Voice: French accent

Attributes [hide]

Shamash Ophinshtalajiir, Male Dragonborn Druid 4
Medium (6'7") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)12 (+1) 10 (+0)15 (+2)
Skills Investigation +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 19000 sp. Large well-done wool tapestry (300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Goroth Paxton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries a battered greatsword and tarnished spear as well. His auburn hair is cut short. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a ruthless business man, a trait he acquired from his mother.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Goroth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Goroth's mother didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur, Fighting. Flaws: Ugly, Antagonistic, Insane. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Goroth Paxton, Male Half-Orc Expert 4
Medium (6'4") Half-Orc, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Lapis lazuli (9 gp). Lapis lazuli (9 gp). 1 Masterwork Musical instrument. 1 Spyglass. 1 Magnifying glass. 1 Magnifying glass.


Social Check DCs

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