Kairon Verity, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair is still thick. He has a dull look in his silver eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kairon took refuge in the old dungeon and found the beat up whip and armor he uses now. He hasn't been sleeping well lately.
Motivation: To protect his home; and to clean up the streets
Ideals: Professionalism, Logical. Flaws: Insomniac. Bonds: Nature, Guardian. Occupation: Dyer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 11)
Armor Class 14
Hit Points 91 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 2900 gp.
Bucklal Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and sports black clothing, slightly heavier than average wear. He keeps his long blonde hair kept up in a rat tail. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He exudes charisma. He is a tour de force of persuasion. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: The child of a Interpreter, who enjoyed hunting, Bucklal was taken on many hunting expeditions. He moved out west to avoid the crime he committed. He ran away from his former home and has been making his living as a Scribe for the past few years.
Motivation: He has comitted a past crime that haunts him to this day; and wants to open a new tavern
Bonds: Attractive, Job, Nature, Criminal record. Occupation: Scribe
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Draconic, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 20 pp.
Hadarai Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He stands about 4'8" and wears professional attire. His left hand appears badly burned and disfigured. His white hair is greying along the sides and has receded to reveal a widow's peak. His violet unseeing eyes seem to look past you.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption.
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Ploughman
Voice: Slow speaker
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnoll, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Chrysoprase (60 gp).
Theriatis Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He wears an entirely green suit with white socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'8" when asserting himself. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: Theriatis is depressed about a lot of things. He tends to be a nihilist. He always tries to repair and not replace. It was this mentality that drove him into the Bricklayer business.
History: Born in the north to a Bricklayer, Theriatis learned a great deal about his father's area of expertise. Theriatis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theriatis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he is a bit of a kleptomaniac
Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Job, Criminal record. Occupation: Bricklayer
Voice: Squeaky
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 54 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
Possessions: 4000 sp. Carnelian (40 gp). Chrysoberyl (100 gp). Eye agate (16 gp). Brown-green garnet (100 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item.
Ildrex Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is dressed in a clean yellow cloak covering his clean studded leather. He is muscular with a powerful set of arms. His bronze crest is matted, messy, and big. His eyes are red and beady.
Personality: He acts crazy and hedonistic. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has been saving his money to try and buy his sister's freedom.
Motivation: He is content.
Flaws: Ugly, Hedonist, Mundane. Bonds: Family, Criminal record. Occupation: Scribe
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 5)
Armor Class 11
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 800 gp.
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