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Advanced [show]


Heward Reed, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears a colorful flower in his golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is afraid of women and trembles around them

History: He was born in the west, but his parents moved at a very young age to the south. He dropped out of school before completing his studies. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Money/treasure.

Ideals: Logical. Flaws: Shy. Bonds: Rich, Attractive, Guardian, Immigrant. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Heward Reed, Male Human Wizard 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Athletics +4, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 800 sp.


Social Check DCs


Cask Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man is renowned for his bright tan suits and hats, and a wedding ring on his right hand. He wears a colorful flower in his black fur. He is very pretty but has cold, dead eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the west. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Joker. Bonds: In love, Attractive, Rich, Immigrant, Mentor. Occupation: Junk Dealer

Voice: Dark and ominous

Attributes [hide]

Cask Peak, Male Tabaxi Commoner 4
Medium (5'1") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)10 (+0) 15 (+2)14 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. Lapis lazuli (7 gp). Violet garnet (1100 gp). Amethyst (120 gp). Onyx (40 gp).


Social Check DCs


Arumawann Dunben, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a white costume with the symbols of the sun god on his torso. He wears his chestnut hair up. His thin eyebrows rest above his beady hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a plains tribe. When money was particularly tight he was walking through alleys when he overheard a Detective hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Shy. Bonds: Nature, Poor. Occupation: Detective

Voice: Smooth and feminine

Attributes [hide]

Arumawann Dunben, Male Gnome Fighter 11
Small (3'3") Gnome, Neutral Evil (CR 11)
Armor Class 14
Hit Points 90 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 19 (+4)12 (+1)
Skills Athletics +4, Perception +8
Senses Passive Perception 18
Languages Common, Gnome, Dwarven, Infernal
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +8

Possessions: 2500 gp. Brown-green garnet (120 gp). Red garnet (120 gp). Violet garnet (1100 gp). Aquamarine (1100 gp). Hematite (13 gp). Eye agate (13 gp). Chrysoprase (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'3". He prefers to wear violet pants and tee shirts, and his gloved hand is found clutching a glaive. His lavender fur is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Edge was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Edge's mother didn't care for him much, and the feeling was mutual. He was granted psionic powers by his dying sister.

Motivation: He feels threatened by others; and he desires power and/or immortality

Ideals: Gifted. Flaws: Depressed, Antagonistic, Fearful. Bonds: Adventurer. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Edge Of Claws, Male Tabaxi Ranger 2
Medium (6'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 14 (+2)13 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 gp.


Social Check DCs


Morthos Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a grey and tan robe with the hood down. He has a penchant for wearing a ring with an oversized opal on his left hand. His red hair is matted, messy, and big. His white eyes peer out from beneath his top grey hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Roofer, but he was a colossal failure. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Soapmaker

Voice: Relaxed voice

Attributes [hide]

Morthos Hurt, Male Tiefling Commoner 1
Medium (5'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 10
Languages Common, Ignan, Infernal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 50 gp. Large well-done wool tapestry (200 gp).


Social Check DCs

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