Theriatis Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'10" and is wearing a perfectly clean shirt and pair of pants. He keeps his chestnut hair in a flapper bob. He has a dull look in his hazel eyes.
Personality: He has always had a great fascination with Half-Elven culture. He enjoys reading and quiet.
History: The child of western immigrants he idolized his father. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He was granted necromantic powers by his dying brother.
Motivation: He is greedy; and money/treasure
Ideals: Logical, Gifted. Flaws: Racist. Bonds: Attractive, Immigrant, Rich. Occupation: Soapmaker
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 20 gp.
Mormo Love, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in brown turtlenecks beneath a black coat with brown slacks, and a wedding ring on his right hand. His blue hair is lengthy. He wears an eyepatch.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Sold as a small child to a wizard, Mormo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To find somewhere to settle down; and wishes to resurrect an old love
Flaws: Ugly, Mundane, Antagonistic. Bonds: In love, Mentor. Occupation: Priest
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 94 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Draconic, Terran
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
Possessions: Blue sapphire (1400 gp). Amethyst (70 gp). Amber (70 gp). Eye agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Radomir Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and typically wears a sleeveless long coat of deep pastel leather and dull brown iron scale mail. He has a small bristly mustache and wavy brown hair. His eyes are a pleasant blue.
Personality: He loves telling others what to do and how they should feel about things. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a pair of adventurers, Radomir grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). During his travels, Radomir and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Radomir discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Radomir fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He would like to get married and retire; and regain custody of his son
Ideals: Opinionated. Flaws: Disease. Bonds: Family, Adventurer, Has a crush. Occupation: Miner
Voice: Sore throat, cough
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 3)
Armor Class 15
Hit Points 24 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 16 (+3) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 3200 sp.
Zedaar Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver crest is braided into rings. He has gleaming, smiling red eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zedaar is combative with any and all who dare try his patience in the slightest.
History: Zedaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He's also a talented Healer, but doesn't like to broadcast it.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Justice. Flaws: Shy. Bonds: Adventurer, Poor, Job. Occupation: Slave Trader
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 160 gp. Peridot (50 gp).
Mordai Knack, Male Tiefling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears dull red sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. His red hair is thinning but still full. He wears large thick round spectacles.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. As long as the job gets done he does not care how it got done.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A freak accident while working with his Roofer mother left him crippled. He was granted druidic powers by his dying sister.
Motivation: He's repulsed by the PC.
Ideals: Professionalism, Gifted. Flaws: Antagonistic, Disease. Bonds: Poor. Occupation: Ploughman
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 1400 sp.
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Their contribution stands as a beacon of hope for all adventurers!