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NPC Generator

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Advanced [show]


Anselm Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time. His hair is long and white with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. He wears a mask on his face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He can't help but pocket interesting objects he comes across

History: His father raised him in a mountain cabin. He moved out west to avoid the crime he committed. He struck the Glassblower job and began his own company from there.

Motivation: Sabotage a competitor; and wants to raise his children well

Ideals: Justice. Bonds: Criminal record, Nature, Job, Family. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Anselm Wedgwood, Male Human Warlock 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)11 (+0) 16 (+3)11 (+0)
Skills Deception +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 200 sp.


Social Check DCs


Drogo Royston, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of the four houses of cards around his neck, and a shortbow on his belt. His brown hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are blue.

Personality: He can speak with the recently deceased. Further he is a bit of a stoner and is frequently out of it.

History: He is the product a well kept family trust fund and as such has never really known need. His necromantic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Gifted. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Drogo Royston, Male Human Druid 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +3, Stealth +5
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 sp.


Social Check DCs


Einkil Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in earthy colors with a green and tan handkerchief worn on his left side. He is an epitome of beauty. He keeps his long blonde hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: Einkil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He's since become an addict/alcoholic.

Motivation: Revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Extrovert, Gifted. Flaws: Addict. Bonds: Attractive, Immigrant, Enemies. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Einkil Balderk, Male Dwarf Commoner 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)9 (-1) 14 (+2)12 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3

Possessions: Sardonyx (70 gp). Deep blue spinel (200 gp). Eye agate (13 gp).


Social Check DCs


Olunt Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a glaive on his belt. He carries with him a set of glaives on his belt, each one with a sapphire on the hilt. He has a very tight haircut. He has a dull look in his gray eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Olunt is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the south, but his parents moved at a very young age to the east. In his 17th year, his parents were killed by a gnolls raid, leaving Olunt alone in the world. After a stint in an orphanage, he was adopted. He has been saving his money to try and buy his sister's freedom.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Ideals: Fighting. Flaws: Shy. Bonds: Family, Immigrant, Enemies. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Olunt Holderhek, Male Dwarf Barbarian 12
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 116 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)16 (+3) 11 (+0)11 (+0)
Skills Perception +4, Stealth +7
Senses Passive Perception 17
Languages Common, Dwarven, Terran, Undercommon, Giant
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. Jeweled electrum ring (7000 gp). Jeweled electrum ring (7000 gp). A roughly beaten golden orb (110 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Sapphire pendant on gold chain (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp).


Social Check DCs


Azzakh Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized brown coat. He is muscular with a powerful set of arms. His crest is silver and curly. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Flaws: Antagonistic, Impulsive, Disease. Bonds: Attractive. Occupation: Mayor

Voice: Speaks with a cold

Attributes [hide]

Azzakh Sumnarghthrysh, Male Dragonborn Rogue 5
Medium (6'4") Dragonborn, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +7, Investigation +5
Senses Passive Perception 10
Languages Common, Sylvan, Terran
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +5

Possessions: 800 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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