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Advanced [show]


Salasar Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears black cloth garments or leather armor. He wears a wide-brimmed hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He uses divination through singing.

History: Salasar lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Family, Rich. Occupation: Server

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Salasar Grrrmmballhyst, Male Dragonborn Fighter 9
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 52 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 16 (+3)16 (+3)
Skills Medicine +6
Senses Passive Perception 13
Languages Common, Infernal, Terran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 220 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair and beard is wavy and long. His face is scarred and worn.

Personality: Calm and collected, he is a well trained Herbalist. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born at the edge of vast desert. Dain liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and obtaining odd cultural dwarven artifacts is his passion

Flaws: Ugly. Bonds: Job, Enemies, Nature, Rich, Adventurer. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dain Trueblood, Male Dwarf Fighter 7
Medium (4'5") Dwarf, Neutral Good (CR 7)
Armor Class 11
Hit Points 52 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 18 (+4)9 (-1)
Skills Performance +2, Survival +7
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 900 gp. Golden yellow topaz (1600 gp). Bloodstone (20 gp). Golden yellow topaz (1600 gp). Red-brown spinel (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vrondiss Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is physically well-built. He sports a flattop crest cut. His face is scarred and worn.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Sold as a small child to a necromancer, Vrondiss was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 17th year, his parents were killed by a drow raid, leaving Vrondiss alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Flaws: Ugly, Mundane, Antagonistic. Bonds: Mentor, Enemies. Occupation: Bowyer

Voice: Speaks with back of mouth

Attributes [hide]

Vrondiss Shestendeliath, Male Dragonborn Warrior 9
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 74 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 14 (+2)12 (+1)
Skills Arcana +5, Medicine +5
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 120 pp.


Social Check DCs


Dworic Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his bastard sword always slung over his shoulder. He has a moderate pudge and is not very fit. His hair is red and very short. His amber eyes peer out from beneath his broad brown hat.

Personality: He is witty, but his monotone delivery comes off as unnerving He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Due to his spouse's obsession with being a Merchant they were divorced and he won custody of their son. He worked as a Fortune-teller, and he later adopted a second son.

Motivation: He is wracked by social anxiety; and he would like to get married and retire

Ideals: Joker, Gifted. Flaws: Fearful. Bonds: Has a crush, Family. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Dworic Durthane, Male Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)13 (+1) 12 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pallabar Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. His silver hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is overprotective of those who hire his services. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Pallabar was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Flaws: Ugly. Bonds: Guardian, Family, Poor, Adventurer. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Pallabar Cobblelob, Male Gnome Sorcerer 3
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 19 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)14 (+2) 18 (+4)14 (+2)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 14
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 sp.


Social Check DCs

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