Dench Ramsay, Male Half-Orc [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He is wearing colorful clothing, dressed as a Shepherd. He has a hunchback. His auburn hair is heavily combed to the left. His eyes are gray and catlike.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born into a rich family. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). Days after completing his studies, news broke out that his hometown was attacked by gnolls. Dench was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: He has a rivalry with the Church that dominates his actions; and several ex partners dislike his way of doing things and want revenge
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Rich, Enemies, Religious. Occupation: Shepherd
Voice: Stutters
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 16 (+3) | 16 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Giant, Dwarven, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp.
Bilbron Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: He stands about 3'2" and wears tight fitting clothing which further accentuates his frame. His right hand appears badly burned and disfigured. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. This green eyed southerner is not easily forgotten.
Personality: Bilbron is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born blind and as such lacked many opportunities for work. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and to unite with his brother
Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Rich, Family. Occupation: Cartwright
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 15 (+2) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Gnome, Ignan, Aquan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
Zephan Covert, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a lot of dark rich colors, with gold accents. His silver hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zephan is combative with any and all who dare try his patience in the slightest.
History: From birth he was tutored by a cruel and relentless mentor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels kind of lost in life.
Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Mentor. Occupation: Detective
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 500 gp.
Prâk Astley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. He wears large thick round spectacles.
Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. He would rather hide behind his crafts than deal with other people.
History: He was born in the south, but his parents moved at a very young age to the west. A gifted student he started as a Detective, but he got bored and became a Bricklayer. He has set out to sabotage the competition.
Motivation: To be a Detective again.
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Bricklayer
Voice: Strong lisp
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 47 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 12000 sp. Moss agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Medrash Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'5" eastern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His black crest is still thick. His gold eyes have a joyful gleam in them most of the time.
Personality: A deeply religious man he believes everything happens for a reason. His job bores him to no end. He has decided to make it more interesting.
History: Sold as a small child to a necromancer, Medrash was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Medrash was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.
Motivation: A rival would like him out of the picture.
Ideals: Philantrophist. Bonds: Rich, Religious, Adventurer, Criminal record, Mentor. Occupation: Spy
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 39 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
