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Advanced [show]


Ur-Lisak Marston, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He sports brown clothing, slightly heavier than average wear. His hair is greying and his face has many wrinkles. His hazel eyes peer out from beneath his small brown hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Healer, who enjoyed hunting, Ur-Lisak was taken on many hunting expeditions. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Flaws: Racist. Bonds: Immigrant, Job, Nature. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Ur-Lisak Marston, Male Half-Orc Adept 7
Medium (5'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)10 (+0) 17 (+3)13 (+1)
Skills Athletics +5, Medicine +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 11000 sp. Bloodstone (50 gp). Rhodochrosite (12 gp). Bloodstone (50 gp). Red-brown spinel (110 gp). 1 Minor magic item.


Social Check DCs


Art In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a worn and beaten armor. He keeps his gray fur in a flapper bob. His face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Art grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Art. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to clean up the streets

Bonds: Attractive, Military, Criminal record, Guardian. Occupation: Herbalist

Voice: Eastern European accent

Attributes [hide]

Art In Woods, Male Tabaxi Ranger 2
Medium (5'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 12 (+1)13 (+1)
Skills History +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Just what you see.


Social Check DCs


Cory Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely grey suit with tan socks and a vest with buckled shoes. He is bristling with hidden weapons, mostly rapiers and greataxes. His golden hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: Stoic and calm, he prefers to meditate than take action. He receives visions of the future at random moments

History: He was raised in a mountains tribe. Like his father and his sister before him, after school he went straight into learning to become a Dyer. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Disciplined, Gifted. Bonds: Criminal record, Nature, Job. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Cory Marlee, Male Human Druid 2
Medium (5'7") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)14 (+2) 11 (+0)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Sylvan, Auran
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp.


Social Check DCs


Nicor Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with deerstalker hat. He has styled his chestnut hair well, parting it to the left. His black eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He got into the Jeweler business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Jeweler soon after.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Flaws: Insane, Hedonist. Bonds: Job, Religious, Adventurer. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Nicor Sorrow, Male Tiefling Paladin 7
Medium (6'8") Tiefling, Lawful Good (CR 7)
Armor Class 10
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)12 (+1) 17 (+3)17 (+3)
Skills Deception +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Riardon Aloro, Male Elf [Permalink]

Personal [hide]

Description: This man is wearing a tight green one piece outfit complete with pants, hood, and a cape. He is muscular with a powerful set of arms. He has styled his white hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Wants to raise his children well; and marry his brother to traveling adventurers

Ideals: Opinionated, Entrepeneur, Fighting. Bonds: Slave, Family. Occupation: Bricklayer

Voice: Low rumbling, strings words together

Attributes [hide]

Riardon Aloro, Male Elf Rogue 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)13 (+1) 16 (+3)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Auran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 5000 cp.


Social Check DCs

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