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Advanced [show]


Oskar Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. His hair is long and chestnut with streaks of black, and is pulled back with small green clips. His beard is black, braided, and well cared for. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Oskar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Lazy, Disease. Bonds: Nature, Rich. Occupation: Spy

Voice: Uses sign language

Attributes [hide]

Oskar Bofdann, Male Dwarf Fighter 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 114 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 18 (+4)13 (+1) 11 (+0)14 (+2)
Skills Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4

Possessions: 2000 gp. Tiger eye turquoise (4 gp). White opal (1200 gp). Golden yellow topaz (600 gp). Fire opal (1200 gp). Golden yellow topaz (600 gp). Red-brown spinel (130 gp).


Social Check DCs


Ront Stanley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He is physically well-built. He wears his brown hair up. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Insane. Bonds: Adventurer. Occupation: Assassin

Voice: American accent

Attributes [hide]

Ront Stanley, Male Half-Orc Wizard 7
Medium (5'2") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)8 (-1) 12 (+1)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp. Violet garnet (700 gp). Red-brown spinel (40 gp).


Social Check DCs


William Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is red and very short. He has hazel eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: William was born in the south. At a young age he loved to build and create. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new fletcher responsibilities is difficult

Ideals: Persistence, Gifted. Flaws: Ugly, Hedonist. Bonds: Adventurer, Job. Occupation: Fletcher

Voice: Spits and sputters

Attributes [hide]

William Heiser, Male Half-Elf Barbarian 4
Medium (5'9") Half-Elf, Neutral Good (CR 4)
Armor Class 14
Hit Points 37 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Religion +1, Stealth +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Cloth of gold vestments (130 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ozyman Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. With a patchy blonde beard and wild blonde hair. He is baby faced.

Personality: He is fixated on the number 96. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in a small forest village. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it.

Flaws: Insane. Bonds: Attractive, Religious, Nature, Rich. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Ozyman Honeypot, Male Halfling Expert 3
Small (2'11") Halfling, Chaotic Evil (CR 3)
Armor Class 16
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)20 (+5) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5

Possessions: 100 gp.


Social Check DCs


Aust Wasanthi, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear violet clothing when he does not wear armor. He sports a long silver beard, and similarly colored long hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. His mother was a mechanic, and taught him how to fix just about anything. He struck the Assassin job and began his own company from there.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and regain custody of his daughter

Ideals: Joker, Persistence. Flaws: Addict. Bonds: Job, Mentor, Family. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Aust Wasanthi, Male Half-Elf Aristocrat 5
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 10 (+0)14 (+2)
Skills Investigation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 400 gp. Amethyst (130 gp).


Social Check DCs

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