Melech Blame, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is generally shirtless and showing off his tattooed chest. His Stetson hat is riddled with cuts and holes. His eyes are a pleasant silver.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Further he is a bit of a stoner and is frequently out of it.
History: He was born several months after his father was called into army service. His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content; and to find somewhere to settle down
Flaws: Ugly, Antagonistic, Addict, PTSD, Mundane. Bonds: Military. Occupation: Painter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 80 pp. Chrysoprase (40 gp). Jet (140 gp). Rock crystal (40 gp). Silver pearl (140 gp).
Patrick Warwick, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears baggy pastel pantaloons and a black scarf. His red hair is cut short with large spiked bangs in the front. His brown unseeing eyes seem to look past you.
Personality: He can speak with the recently deceased. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Many giants want him driven away; and retire the richest man in the west
Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Attractive. Occupation: Mayor
Voice: Raspy
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 700 sp. Silver chalice with lapis lazuli gems (140 gp).
Arannis Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears bulky yellow painted plate armor. Beneath his clothing is a huge mess of scar tissue. He has dyed his greying red hair a little too much giving a sharp red color. His blue eyes peer out from beneath his deerstalker yellow hat.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was raised in a white middle class family as the only child. When Arannis reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Arannis and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and he seems to be bored by most things
Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Slave, Military. Occupation: Painter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +7
Possessions: 400 gp. Sard (70 gp). Peridot (70 gp).
Tim Cotton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath his clothing is a huge mess of scar tissue. His chestnut hair, when down, is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He hates Humans with a passion. As such he is filled with self loathing. Animals are drawn to him, and he is able to talk to them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was granted psionic powers by his dying brother.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Slave. Occupation: Junk Dealer
Voice: Farmer accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 30 gp.
Kody Pickering, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His hair is always cut to a buzz. He has a dull look in his violet eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done he does not care how it got done.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Kody was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Kody was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Revenge.
Ideals: Professionalism. Bonds: Poor, Nature, Military, Enemies. Occupation: Actor
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp. Malachite (13 gp).
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