Raymond Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has done his best to style his silver hair to look like a famous performer. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Raymond hails from a village terrorized by brigands. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He wants to get laid; and many brigands want him driven away
Ideals: Athletic. Flaws: Insane. Bonds: Has a crush, Criminal record, Enemies. Occupation: Banker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 3000 cp. 1 Magnifying glass.
Salasar Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has dyed his greying rusty crest a little too much giving a sharp rusty color. His eyes are red and he is always smoking a pipe.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born blind and as such lacked many opportunities for work. He moved out north to avoid the crime he committed. Being a Beggar kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac.
Ideals: Athletic. Flaws: Depressed, Fearful, Disease. Bonds: Criminal record. Occupation: Beggar
Voice: Loud with bravado
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 230 gp. Brass mug with jade inlays (500 gp). 1 Half-Plate.
Medrash Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue tunic with grey highlights, and long brown pants that bunch up around his shoes. His blue crest is slicked back into a classic pompadour. His eyes are likewise gold. His teeth are white and perfect.
Personality: He speaks before he thinks and is too direct. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Medrash studied abroad. Medrash was born on a far northern forest where he grew up under the tutelage of his mother, an expert Farmer. He moves from town to town, unable to find a place to settle.
Motivation: A deep hatred of brigands.
Ideals: Gifted, Logical. Flaws: Impulsive. Bonds: Immigrant, Attractive, Enemies. Occupation: Farmer
Voice: Australian accent
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 87 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
Possessions: Amethyst (150 gp). Black pearl (300 gp). Rhodochrosite (4 gp). Chrysoberyl (150 gp). Black pearl (300 gp). Golden yellow topaz (300 gp). Blue sapphire (500 gp). Brown-green garnet (150 gp). Fiery yellow corundum (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamuz Excellence, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has dyed his greying blue hair a little too much giving a sharp blue color. His ears are large.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. The war was a terrible time for him, and Thamuz does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Thamuz was raised in a hard working conservative environment. A freak accident while working with his Merchant mother left him crippled. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.
Motivation: Tiefling compassion; and he feels kind of lost in life
Flaws: Ugly, Depressed, Disease, Racist. Bonds: Military, Job. Occupation: Carpenter
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 68 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven, Gnoll, Gnome
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1500 gp. Red-brown spinel (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alex Stanley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He sports black clothing, slightly heavier than average wear, and his gloved hand is found clutching a greatsword. His black hair is greasy and uncared for. His eyes are a pleasant hazel.
Personality: Calm and collected, he is a well trained Bellfounder. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. His father was a soldier and died while he was still young. Alex was left his father's suit of armor and trained in its use and care. He's also a talented Barber, but doesn't like to broadcast it.
Motivation: He wants to meet his childhood hero.
Flaws: Ugly. Bonds: Job, Enemies, Adventurer, Military. Occupation: Bellfounder
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 7000 cp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Gold and topaz bottle stopper cork (300 gp). Gold dragon comb with red garnet eye (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
