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NPC Generator

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Advanced [show]


Randal Ramsey, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he usually wears his brown robe and has his scythe always slung over his shoulder. His long brown hair reaches down to his waist. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Miller born in the past three hundred years. He cannot resist a sob story and will often dote over anyone who has one.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Banker mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Randal Ramsey, Male Human Warrior 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 8 (-1)17 (+3)
Skills Animal Handling +1, Stealth +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 100 sp. Tiger eye turquoise (13 gp).


Social Check DCs


Randal Southey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a black armored body suit, with a simple tan line shooting up and back down. He has a small bristly mustache and wavy silver hair. His blue eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: Randal was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Randal Southey, Male Human Commoner 1
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)16 (+3) 18 (+4)12 (+1)
Skills Athletics +4, Insight +6
Senses Passive Perception 14
Languages Common, Aquan, Druidic, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +6

Possessions: Moonstone (40 gp).


Social Check DCs


William Read, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is well dressed, constantly wearing a brown suit, yellow shirt, and pastel tie. He is tall, broad shouldered and powerfully built. He wears his golden hair up. His eyes are a pleasant violet.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Marshal in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. He helped his mother out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by orcs. William was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Flaws: Insane. Bonds: Nature, Job, Immigrant, Enemies. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

William Read, Male Human Barbarian 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)18 (+4) 11 (+0)8 (-1)
Skills Arcana +6, Intimidation +1
Senses Passive Perception 10
Languages Common, Ignan, Goblin, Druidic, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp. 1 Hourglass.


Social Check DCs


Orsik Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man wears many layers of old clothing at all times. His clothes are grease stained in places. His chestnut hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Orsik wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He never wears the same outfit twice, unless he absolutely has to.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the south was not economically sound they moved to his current location. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Disciplined, Artistic. Flaws: Ugly, Insomniac. Bonds: Poor, Immigrant. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Orsik Stoutale, Male Dwarf Druid 11
Medium (4'3") Dwarf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 69 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Sleight of Hand +6, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Auran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 1400 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold and topaz bottle stopper cork (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrin Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He very much looks the part of a Farmer. He wears a colorful flower in his silver crest. He has gleaming, smiling red eyes.

Personality: He has always had a great fascination with Dragonborn culture. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the west to a Farmer, Patrin learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Farmer. He then took over the family business and is one of the better Farmer for hire.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Flaws: Racist. Bonds: Job, Poor, Attractive, Military. Occupation: Farmer

Voice: Australian accent

Attributes [hide]

Patrin Delmirev, Male Dragonborn Paladin 8
Medium (6'5") Dragonborn, Neutral Good (CR 8)
Armor Class 13
Hit Points 67 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)16 (+3) 13 (+1)16 (+3)
Skills History +6
Senses Passive Perception 11
Languages Common, Orc, Draconic, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 160 pp. Aquamarine (600 gp). Blue quartz (7 gp). Azurite (7 gp). White pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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