Lamlis Palomarez, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he dresses in pastel turtlenecks beneath a yellow coat with brown slacks. He wears a broad hat to hide his balding. He has hazel eyes.
Personality: He will rave to anyone who will listen. He is skeptical of what others tell him and is slow to trust.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Map Maker like his father before him.
Motivation: He is wracked by social anxiety; and expand his business
Flaws: Insane, Shy, Fearful. Bonds: Religious, Job. Occupation: Map Maker
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 39 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Goblin, Gnoll, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
Shifting Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His lavender fur is greasy and uncared for. His eyes are likewise hazel.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a criminal king-pin and mafia family He found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Criminal record, Adventurer. Occupation: Mayor
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 6)
Armor Class 10
Hit Points 47 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Auran, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. 1 Minor magic item.
Drifting Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His gray fur has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.
Personality: He dislikes all the random violence that takes place in the north. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born in a small village he learned the ways of the warrior from his mother. He moved out west to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Pacifist. Flaws: Insane. Bonds: Criminal record. Occupation: Shoemaker
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 66 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 17 (+3) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 1100 gp. Blue quartz (14 gp). Brown-green garnet (110 gp). Aquamarine (900 gp). Fiery yellow corundum (1400 gp). Alexandrite (900 gp). Jade (110 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item.
Norman Moreno, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'1" and dresses well, wearing brown shirts, loose pants, and blazers most of the time. His right hand appears badly burned and disfigured. He has done his best to style his chestnut hair to look like a famous performer. His gray eyes lackadaisically let the world flow into them.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Norman grew up listening to his father's many stories. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end.
Bonds: Attractive, Guardian, Has a crush, Adventurer. Occupation: Barrister
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Celestial, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kildrak Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This man is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has a penchant for wearing a ring with an oversized emerald on his right hand. His blonde hair is lengthy. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is business-like. He takes instructions and follows them to the letter. He pushes his goals aggressively. He is also a coward if confronted.
History: Born in the north to a Body Guard, Kildrak learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He then took over the family business and is one of the better Body Guard for hire.
Motivation: He is unsatisfied with his job; and to be a brewer again
Ideals: Professionalism. Flaws: Fearful. Bonds: Rich, Attractive, Job. Occupation: Body Guard
Voice: Boston accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 10)
Armor Class 14
Hit Points 53 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 3 | 3 |
Possessions: 1900 gp. Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (1000 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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