Arnold Thorton, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his golden hair down. He wears an eyepatch.
Personality: He is a Tanner first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Tanner like his mother before him.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Tanner
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp.
Adran Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His moppish brown hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Elf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and he is unsatisfied with his job
Flaws: Shy, Antagonistic. Bonds: Slave, Adventurer, Job. Occupation: Dilettante
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 36 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Gnome
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 1000 gp. A life-sized copper and silver statuette of a cockatrice. (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Gold dragon comb with red garnet eye (500 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.
Barendd Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is always cut to a buzz. He has gray eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not trust anyone and sleeps with one eye open.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He has set out to sabotage the competition.
Motivation: To be a Bookbinder again; and balancing his hectic life and new stableman responsibilities is difficult
Flaws: Terse, Insomniac, Disease. Bonds: Poor, Job. Occupation: Stableman
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 28 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3
Possessions: 70 pp. 1 Chain shirt.
Soveliss Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He wears his golden hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Carpenter. He has worked as a Carpenter like his father before him.
Motivation: To unite with his sister; and regain custody of his daughter
Ideals: Disciplined. Bonds: Adventurer, Rich, Job, Family. Occupation: Carpenter
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 12)
Armor Class 13
Hit Points 66 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Aquan
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 17000 sp. Azurite (7 gp). Jet (130 gp). Golden yellow topaz (800 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pirithin Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This western man wears a custom-built plate barding that's adorned with violet lining and desert motifs. His clothes are grease stained in places. He has no hair. His gray eyes lackadaisically let the world flow into them.
Personality: He dislikes all the random violence that takes place in the west. He cannot resist a sob story and will often dote over anyone who has one.
History: Born to a poor family in the city he treasured whatever gifts he got. Pirithin was born on a far western mountains where he grew up under the tutelage of his father, an expert Bookbinder. He left for the west, certain he would find work there.
Motivation: He seems to be bored by most things; and meet up once more with his childhood friend
Ideals: Pacifist, Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Bookbinder
Voice: Sleepy voice
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 30 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!