Oren Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'4" and wears black painted combat armor at almost all times. His golden hair is slicked back into a classic pompadour. His face is scarred and worn.
Personality: Aggressive, abrasive, and angry, Oren embodies much of what other species detest in the Halflings. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Sold as a small child to a brothel owner, Oren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage
Flaws: Ugly, Antagonistic, Secretive. Bonds: Mentor. Occupation: Ruler
Voice: Posh accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 7)
Armor Class 14
Hit Points 19 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 800 gp.
Ralf Digby, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears a lot of dark rich colors, with gold accents. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny sapphire earrings on each ear.
Personality: He likes to make people angry or surprised. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He comes from a rich western family. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better trade route.
Motivation: To settle down with his crush; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic. Bonds: Attractive, Rich, Has a crush, Adventurer. Occupation: Bather
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 70 gp. Blue quartz (10 gp).
Stannor Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many black ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is cut jaggedly and amateurishly. His gray eyes are passionate and lively.
Personality: Stannor is depressed about a lot of things. He tends to be a nihilist. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Stannor was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.
Motivation: He loathes his own lifestyle; and wishes to resurrect an old love
Ideals: Optimist. Flaws: Depressed. Bonds: In love, Poor, Military. Occupation: Apothecary
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 | 0 |
Possessions: 500 gp.
Erdan Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. He carries a battered halberd and tarnished falchion as well. His hair is cut close to his head. His gray eyes are slightly larger than normal.
Personality: He has a massive crush on the younger sibling of the Architect who has hired him part-time. He is obsessed with a lost civilization.
History: Erdan was born with his mother's beautiful face. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Fighting. Bonds: Has a crush, Adventurer, Attractive, Military. Occupation: Architect
Voice: Spits words with contempt
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: Coral (160 gp).
Anselm Ashley, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears bulky brown painted plate armor. He has dyed his greying golden hair a little too much giving a sharp golden color. He wears an eyepatch.
Personality: He is fixated on the number 74. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Adventurer, Rich. Occupation: Weaver
Voice: Gruff and masculine
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Aquan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.
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