Ethereal Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears suspenders and brown workpants. His shirt is green, and he wears a heavy brown leather apron most of the time. He has styled his gray fur well, parting it to the right. His copper unseeing eyes seem to look past you.
Personality: While he acts the brute, he is far gentler than he would appear. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: The child of a Navigator, who enjoyed hunting, Ethereal was taken on many hunting expeditions. At a young age his father died while driving off some drow. His mother being the stubborn sort decided to stay and helped train him in sai use. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ethereal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Nature, Enemies. Occupation: Banker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 12)
Armor Class 12
Hit Points 37 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Gnoll, Gnome
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp. Eye agate (9 gp). Golden yellow topaz (800 gp). Emerald (500 gp). Chrysoprase (70 gp). Black pearl (800 gp). Onyx (70 gp). Onyx (70 gp). Tiger eye turquoise (9 gp). Chrysoprase (70 gp).
John Tiltathana, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He likes to wear grey tank tops with white pants. With a patchy chestnut beard and wild chestnut hair. His thin eyebrows rest above his beady violet eyes.
Personality: John wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and his spouse's relatives view him with great suspicion
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Family, Religious. Occupation: Scribe
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
Possessions: Just what you see.
Duergath Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and is typically in his Bricklayer uniform. His hair is always cut to a buzz. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Sold as a small child to a wizard, Duergath was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Apothecary, but he got bored and became a Bricklayer. He has achieved small success as a Bricklayer.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Flaws: Ugly, Greedy, Fearful. Bonds: Job, Mentor. Occupation: Bricklayer
Voice: Creaky witch voice
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 44 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 4000 sp. Obsidian (12 gp). Amber (140 gp). Sardonyx (40 gp). Black opal (1000 gp). Iolite (40 gp).
Alexandre Graeme, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears professional attire. His chestnut hair is slicked back into a classic pompadour. He has a tattooed face.
Personality: Aggressive, abrasive, and angry, Alexandre embodies much of what other species detest in the Humans. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in the north. Alexandre abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: He's looking for his big break; and to reunite with his old friends
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Immigrant, Adventurer. Occupation: Painter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 44 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +6
Possessions: 70 pp. Blue quartz (16 gp). Fiery yellow corundum (1200 gp). Bloodstone (30 gp). Chalcedony (30 gp). Silver pearl (70 gp).
Thamior Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries with him a set of whips, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His brown hair is singed and shortened. He wears a mask on his face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is harsh and unforgiving.
History: Born in the east to a Scribe, Thamior learned a great deal about his mother's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Scribe job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Scribe
Voice: Eastern European accent
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.
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