Bertram Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He wears a black tunic with green highlights, and long white pants that bunch up around his shoes. He carries with him a set of sickles on his belt, each one with a sapphire on the hilt. His white hair and beard is wavy and long. His eyes are green and beady.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in a small mountains village. He found a children's book about a Halfling Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He desires power and/or immortality.
Ideals: Fighting. Flaws: Ugly, Emotional, Impulsive. Bonds: Nature, Adventurer. Occupation: Blacksmith
Voice: Shortens vowels
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 18 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 6000 sp.
Diggory Sutton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His long auburn hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is happy with his job as a Glassblower. He turns his eye from what people do, preferring to live and let live. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg
Flaws: Racist, Ugly. Bonds: Job, Immigrant, Rich. Occupation: Glassblower
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: Just what you see.
Joser Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a green armored body suit, with a simple black line shooting up and back down. His hair is always cut to a buzz. He has brown eyes and a green hat with a black feather.
Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered painting. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Religious. Occupation: Architect
Voice: Voice breaks
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 14
Hit Points 34 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Just what you see.
Igden Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears many layers of old clothing at all times. His tied-back hair is chestnut. His amber eyes lackadaisically let the world flow into them.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a pair of adventurers, Igden grew up listening to his mother's many stories. Through the years after Igden was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Igden's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Disciplined, Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Locksmith
Voice: Speaks in third person
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 17 (+3) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Druidic, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 44000 sp. Eye agate (15 gp). Jade (130 gp). Deep green spinel (130 gp). Violet garnet (600 gp).
Fragrant Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. His brown fur has been sun bleached extensively. His green eyes lackadaisically let the world flow into them.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Fragrant was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Ugly, Cynical. Bonds: Poor, Military. Occupation: Body Guard
Voice: Irish accent
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 7)
Armor Class 14
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4
Possessions: 1100 gp. Cloth of gold vestments (160 gp). A roughly beaten golden orb (160 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver ewer (10 gp).
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Their contribution stands as a beacon of hope for all adventurers!
