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NPC Generator

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Advanced [show]


Kipper Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a slight overbite and is overall scrawny. He has a very tight haircut. His eyes are amber and beady.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Fearful. Bonds: Poor, Enemies, Nature. Occupation: Animal Trainer

Voice: Scratchy, weak

Attributes [hide]

Kipper Musgraben, Male Gnome Fighter 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 20 (+5)17 (+3) 13 (+1)12 (+1)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Elven, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Brass mug with jade inlays (200 gp).


Social Check DCs


Ar-Gul Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black collared shirt and blue pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt, and is pretty ugly. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Ar-Gul was born in the south. At a young age he loved to build and create. Ar-Gul abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Adventurer, Enemies. Occupation: Barber

Voice: Farmer accent

Attributes [hide]

Ar-Gul Wellington, Male Half-Orc Warlock 7
Medium (5'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 15 (+2)13 (+1)
Skills Arcana +5, Medicine +5
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sweet Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue tunic with black highlights, and long white pants that bunch up around his shoes. He has styled his orange fur well, parting it to the left. He wears an eyepatch.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Sweet lived on a farm with his father, near the main road leading to a nearby town. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has never given up on his dancing dream.

Motivation: Tabaxi compassion; and to unite with his brother

Ideals: Artistic. Flaws: Ugly, Shy, Racist. Bonds: Family, Job. Occupation: Carter

Voice: Creaky witch voice

Attributes [hide]

Sweet Of Clay, Male Tabaxi Adept 14
Medium (5'6") Tabaxi, Chaotic Good (CR 14)
Armor Class 11
Hit Points 90 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +6, Animal Handling +7
Senses Passive Perception 12
Languages Common, Sylvan, Terran
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1533321

Possessions: 3000 gp. Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver chalice with lapis lazuli gems (60 gp). Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp).


Social Check DCs


Quarethon Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: This man prefers to wear flannel, and sports empty pouches on his belt. He keeps his brass crest in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He invites people to come help in his community garden.

History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and expand his business

Ideals: Philantrophist, Entrepeneur. Flaws: Insomniac. Bonds: Job, Criminal record. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Quarethon Gygazzylyshrift, Male Dragonborn Ranger 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Medicine +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1000 cp. 1 Masterwork Common Melee.


Social Check DCs


Zûmug Roscoe, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His skin is fair and his fingers are delicate and long. He is bald on top and has large silver tufts of hair around his ears. He has gleaming, smiling hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Zûmug took refuge in the large cave and found the beat up nunchaku and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Disease. Bonds: Poor, Job, Nature. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Zûmug Roscoe, Male Half-Orc Druid 3
Medium (6'7") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 12 (+1)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Druidic, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs

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