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Advanced [show]


Damakos Tranquil, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. His hair is brown and very short. His eyes are white.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 10th year, his parents were killed by a drow raid, leaving Damakos alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic. Bonds: Attractive, Rich, Enemies, Family. Occupation: Glassblower

Voice: Smoker's lung

Attributes [hide]

Damakos Tranquil, Male Tiefling Rogue 3
Medium (5'6") Tiefling, True Neutral (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nalral Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. He carries a battered pickaxe and tarnished sword as well. He has shaved his head bald. His eyes are hazel and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to loving parents in a slum to the east. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Nalral Brawnanvil, Male Dwarf Bard 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)12 (+1) 11 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Astar Light, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large white jacket. He wears a wide-brimmed hat to cover his moderate length white hair. He tend to wears goggles to shield his eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. After coming to the age of reason, Astar took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: Money/treasure; and he is greedy

Ideals: Optimist, Gifted, Philantrophist. Bonds: Immigrant, Nature, Rich. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Astar Light, Male Tiefling Monk 8
Medium (6'0") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 59 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 16 (+3)16 (+3)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Taklinn Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear white pants and tee shirts. He has moderate length red hair. His gray eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. He does not believe in violence as a means to an end. He is a dedicated Mortician but believes his peers are too gung-ho.

History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Fighting, Pacifist. Bonds: Attractive, Criminal record, Immigrant. Occupation: Mortician

Voice: Loud with bravado

Attributes [hide]

Taklinn Holderhek, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 13 (+1)9 (-1)
Skills Persuasion +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 300 sp. Jade (80 gp). Citrine (60 gp). Hematite (9 gp).


Social Check DCs


Alex Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his long golden hair kept up in a rat tail. His violet eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is used to getting what he wants. In part because he is a meticulous planner.

History: Alex hails from a village terrorized by gnolls. When Alex reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud; and to unite with his sister

Ideals: Professionalism. Flaws: Shy. Bonds: Enemies, Military, Family. Occupation: Courier

Voice: Shortens vowels

Attributes [hide]

Alex Wakefield, Male Human Wizard 10
Medium (6'1") Human, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 60 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)13 (+1) 11 (+0)18 (+4)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: 1100 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs

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