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NPC Generator

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Advanced [show]


Harvest Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak. His fur is white and curly. This copper eyed northerner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.

History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Shy. Bonds: Rich. Occupation: Barrister

Voice: Forgets to breathe while speaking

Attributes [hide]

Harvest Running, Male Tabaxi Monk 10
Medium (5'0") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 47 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)15 (+2) 19 (+4)15 (+2)
Skills Nature +6, Perception +8
Senses Passive Perception 18
Languages Common, Celestial, Orc
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 16000 sp. Sard (50 gp). Malachite (8 gp). Sardonyx (50 gp). Golden yellow topaz (1100 gp). Sardonyx (50 gp). Banded agate (8 gp). 1 Minor magic item.


Social Check DCs


Diggory Morton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He very much looks the part of a Shipwright. He keeps his blonde hair in a pixie cut. This brown eyed northerner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Diggory was left his mother's suit of armor and trained in its use and care. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He feels threatened by others; and to reunite with his old friends

Flaws: Shy, Fearful. Bonds: Job, Military, Adventurer. Occupation: Shipwright

Voice: Hard of hearing, loud

Attributes [hide]

Diggory Morton, Male Human Monk 11
Medium (5'8") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 94 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 19 (+4)12 (+1) 12 (+1)19 (+4)
Skills Performance +8, Persuasion +8
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 380 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zaffrab Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is harsh and unforgiving.

History: Zaffrab was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zaffrab grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zaffrab. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants a kiss; and a rival would like him out of the picture

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Has a crush. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Zaffrab Bafflestone, Male Gnome Monk 6
Small (3'5") Gnome, Lawful Evil (CR 6)
Armor Class 13
Hit Points 59 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 20 (+5)16 (+3) 14 (+2)14 (+2)
Skills Arcana +6, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Terran, Celestial, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Red garnet (120 gp). Iolite (30 gp). Freshwater pearl (16 gp). Violet garnet (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damakos Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. He wears a top hat to cover his moderate length dark red hair. His eyes are black.

Personality: Damakos speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Servant and found it very stressful. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Ideals: Impeccable, Justice. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Damakos Rumor, Male Tiefling Expert 2
Medium (6'9") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 12 (+1)17 (+3)
Skills Athletics +1, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 170 gp.


Social Check DCs


Great Running, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light brown in addition to tight pants. He has styled his cinnamon fur well, parting it to the right. His eyes are copper and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.

History: Great was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge; and to protect his home

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Guardian, Job, Enemies. Occupation: Bellfounder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Great Running, Male Tabaxi Druid 11
Medium (5'11") Tabaxi, Chaotic Good (CR 11)
Armor Class 11
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 8 (-1)12 (+1)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Draconic, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2800 gp. Moonstone (80 gp). Jet (70 gp). Violet garnet (1100 gp). Banded agate (12 gp). Bloodstone (80 gp). Fiery yellow corundum (700 gp). Smoky quartz (80 gp). Onyx (80 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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