Ur-Edin Windsor, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in a clean green cloak covering his clean studded leather. He wears a small hat to cover his moderate length white hair. His violet eyes dart from person to person to random spaces in the air.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a very good compulsive liar and kleptomaniac.
History: Ur-Edin was raised in a hard working conservative environment. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He tends to his Spy job now, and dutifully fulfills any obligations he has.
Motivation: His religion dominates his actions; and to reunite with his absent mother
Flaws: Shy. Bonds: Criminal record, Job, Family, Religious. Occupation: Spy
Voice: Sore throat, cough
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 9
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 70000 cp. Carnelian (80 gp). Carnelian (80 gp). Eye agate (14 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item.
Drifting Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear brown pants and tee shirts. His red fur has been sun bleached extensively. His thin eyebrows rest above his beady amber eyes.
Personality: Drifting is depressed about a lot of things. He tends to be a nihilist. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: From birth he was tutored by a cruel and relentless mentor. He took every job he could get his hands on, but the opportunities for Tabaxis in the east were limited. After a long history of fighting, Drifting and his spouse have recently divorced.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Flaws: Ugly, Depressed, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Slave Trader
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 57 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 230 pp. Moss agate (13 gp). Red spinel (120 gp). Aquamarine (1200 gp).
Windy Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His lavender fur is knotted and matted. He has a dull look in his amber eyes.
Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is searching for what he claims is his rightful reward.
Motivation: He would like to get married and retire; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Adventurer, Has a crush. Occupation: Apothecary
Voice: American accent
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 56 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 11 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 400 gp.
Jocelyn McLeod, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a tight fitting green shirt and pants. He is bristling with hidden weapons, mostly lances and swords. His chestnut hair is unkempt and raggedy. He has blue eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born to a criminal king-pin and mafia family Jocelyn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Jocelyn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Poor, Family. Occupation: Bricklayer
Voice: Dark and ominous
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 22 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 60000 cp. Red garnet (90 gp). Chrysoprase (60 gp). Red garnet (90 gp). Aquamarine (500 gp). Malachite (8 gp). Chalcedony (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Wedgwood, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears light armors faded through time and improper care. His auburn hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He enjoys reading and quiet.
History: He was born several months after his mother was called into army service. When Arnold reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Military. Occupation: Cook
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
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